Valley of the Sun Casual Club
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December 2018
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Calendar Calendar

Forum Updated Index

If you wanted to look at the Magic Star . You will see that it is in the forum F6 . If you click F6 you wiil see just those 12 forums . Then you can look in each one at all the topics in them .


F1 ALL MEMBERS BRIEFLY INTRODUCE YOURSELF
2015 NEW ANNOUNCEMENTS

F2 Valley of the Sun CC SITE AND FORUM GUILDELINES
VOTSCC TOURNAMENT MAKING GUIDE
VOTSCC OUR WGT CC BASIC PROTOCOL

F3 Valley of the Sun CC HALL OF FAME REPLAY BLOOPERS
Valley of the Sun CC BEST OF REPLAYS

F4 WORLD CLOCK

F5 RECENT TOURNEY WINNERS
VOTSCC "KICK ASS" 100,000 POINT CLUB MEMBERS

F6 FORUM FOR PAGE 3 & SAT & SUN BRACKETS & TOURNEY INFO HERE
FLASH MOB & ECGA POKER & MY LEAGUE POOL HALL PROS
PERFECT GOLF
LEXMARK 2500 CREDIT TOURNEY
CLASH RULES AND RESULTS
BLITZ OFFICIAL RULES
DAILY BLITZ SCORES ONLY
THE MAGIC STAR
CHALLENGING THE KING
VOTSCC INTERPLAY CC VS CC MATCHES
ACE'S " Best of the Alternate Shot Championship "
JUNE28 RATTLESNAKE ALT SHOT

F7 VALLEY OF THE FUN
CRAZY WGT SHIT
DON"T CHOKE IT "JOKE IT "

F8 FORUM OF HOW TO'S
TIPS FROM THE DOCTOR OF TECHNOLOGY AZDEWARS
WGT GAME TIPS & TRICKS

F9 Current Events ,,Announcemets , Bulletin Board Part 1
AZ "HOT SHOTS" REMEMBERED
HIGH FIVES TO THE SKIES
RANDOM SELFLESS ACTS OF KINDNESS

F10 VOTSCC CC CLUBHOUSE
CC CART GIRL
TOURNEY TALK
GET YOUR CC TOURNEY ON

F11 CHAT ? ANYONE HERE TO CHAT WITH ?

F12 ANYTHING ELSE ?
DAVID LANES KICK ASS GALLERY OF ART
FORUM OF OLD WGT FORUM POST'S (archives)
HEY JOE
OFF THE WALL , THX FOR A WALL OF A GOOD TIME
Gallery
Click on Gallery in toolbar above to see Galleries

FORUM UPDATE
THIS FORUM IS FOR YOU ALL . PLEASE FEEL LIKE IT IS YOURS . READ THE FORUMS. POST COMMENTS . ASK QUESTIONS . IF YOU HAVE A COMPLAINT POST IT . MAKE SUGGESTIONS . READ SOME TUTORIALS . READ SOME GOLF TIPS . CHECK RECENT TOURNEY WINNERS . BROWSE OUR OLD FORUM ARCHIVES . LOG IN TO THE CHAT AND MESSAGE SOMEONE TO MEET YOU THERE AND ARRANGE A MATCH . LOG IN TO THE CHAT TO SEE IF SOMEONE IS THERE JUST TO SAY HI . MESSAGE ME IF YOU WANT TO GET ON THE DAILY BLITZ .
THE BLITZ SCORECARD IS ON Page 3 PLEASE CLICK HERE
TO FIND THE COURSE OF THE DAY AND SEE
THE WEEKLY STANDINGS . PLEASE POST
YOUR SCORES HERE. IN THIS

Bilko’s Putting Calc
Here is a link to Bilko's Putting Calc and Wind Calc
Just download and install
Owner’s Objectives

It's been a while since I expressed some of my objectives for the CC . First of all I like and respect everyone that joins our club . I realize that not everyone knows what a CC is all about . Many have different reasons for joining . I really don't know how many of the other clubs are run . They are all different . What I want to emphasize in our CC is that whatever tier you are . That you feel comfortable here , part of a team of players that come here to find conditions that enable them to improve their game , hone their skills , lower their scores ,lower their averages , move up in tiers . Enjoyably and comfortably with the conditions that challenge them enough to keep that drive without the frustrationsof regular game play . All that is completely possible by either creating those tourneys yourself or by messaging me about it . Or someone else in your tier that has been creating tourneys . Any kind of information that you need to know should be provided here , any kind of appp , calculator , help , tutorial , tournament , statistic , message , opinion , gripe , compliment , etc , etc . Should able to be aqcuired here ( or in our website , as it may be easier there ). With your help , all of this can be done easily . We already have a good start . I am going to be here for a very long time trying to achieve all this . For any of you that think it's a good direction for your CC to go in . Then lets keep on keepin on . Sincerely , Your Co team member PDB1 , Paul ( sitting here on a rare rainy day ) May the SUN always be with you
POST OF THE WEEK

Re: Where are the Flags ?By Bertasion in Valley of the Sun Casual Club The other day upon the heather fair I hit a flagstick that was not there. I saw it's shadow and heard the clank but where it stood was just a blank. It was not there again today. I wonder when it will come back and stay. Brian
BLITZ LIST
HERE IS THE LIST OF BLITZ COURSES IN THE ORDER THEY ARE PLAYED EVERY WEEK OF EVERY SEASON .

DAILY BLITZ WEEKLY SCHEDULE



WEEK 1

BEST OF BANDON PAR 3
PEBBLE BEACH
THE OLYMPIC CLUB
VAHALLA
MERION


WEEK 2

PINEHURST NO.2
HARBOUR TOWN
KIAWAH ISLAND
ROYAL ST. GEORGE
CONGRESSIONAL


WEEK 3

ERIN HILLS
ST. ANDREWS
BALI HAI
CELTIC MANOR
BETHPAGE BLACK


WEEK 4

PINEHURST NO. 8
WOLF CREEK
CHALLANGE AT MANELE
EXPERIENCE AT KOELE
HILVERSUMSCHE


WEEK 5

EDGEWOOD TAHOE
BEST OF WATER SHOTS
BEST OF FAMOUS SHOTS
BEST OF PUTTING
CHAMBERS BAY

TIER & AVERAGE REQUIREMENTS
BASIC LEVEL AND AVERAGE REQUIREMENTS , AND SATURATION

You need to play at least 5 ranked rounds as hack to saturate & be eligible for Amateur.
When your average score is equal or smaller than 100 you go from Hack to Amateur.

You need to play at least 10 ranked rounds as amateur to saturate & be eligible for Pro.
When your average score is equal or smaller than 80 you go from Amateur to Pro..

You need to play at least 20 ranked rounds as Pro to saturate & be eligible for Tour Pro.
When your average score is equal or smaller than 72 you go from pro to Tour Pro.

You need to play at least 25 ranked rounds as Tour pro to saturate & be eligible for Master.
When your average score is equal or smaller than 67 you go from Tour Pro to Master.

You need to play at least 40 ranked rounds as Master to saturate & be eligible for Tour Master.
When your average score is equal or smaller than 63 you go from Master to Tour Master.

You need to play at least 50 ranked rounds as Tour Master to saturate & be eligible for Legend.
When your average score is equal or smaller than 61 you go from Tour Master to Legend.

You need to play at least 500 ranked rounds as Legend to to saturate & be eligible for Tour Legend.
When your average score is equal or smaller than 60 you go from Legend to Tour Legend.

You need to play at least 200 ranked rounds as Tour Legend to to saturate & be eligible for Champion .
When your average score is equal or smaller than 59 you go from Tour Legend to Champion .

You need to play another 200 ranked rounds as a Champion to saturate .

You need to jump through 10,000 hoops before you receive an exclusive personal invitation before reaching Tour Champion.

May the SUN always be with you

Current date/time is Fri 14 Dec 2018, 07:09

Search found 17 matches for 1

How to spy on Facebook messenger chat using spy app


In the era of innovations and social networks Facebook became one of the most popular places where people meet daily and even every second. Pretty much every person has thought at least once on how to spy on someone’s Facebook account. Any parent would love his kids to be safe on the internet, especially when your child is not sociable in real life and has problems at school. Any employer would love to know more about his employees, whether they waste their working time.
The only way to find out more about a person, whether it’s your child, beloved or employee, is to spy messages and personal activities in social networks. Once you decide monitoring someone’s Facebook profile, you will be aware of what’s going on in your surroundings.
There is a Facebook spy app of several types. You should sign up and choose a suitable package. And here you have a chance to spy Facebook accounts of anyone you are interested in.
Facebook profile spy system is totally invisible and be sure each of your activity is totally anonymous, so the person you track will never suspect that.


Spy Software Program



How to spy on someone’s Facebook account


Modern technologies allow hacking anyone’s phone or any other mobile device to learn about any secrets that could be hidden from you in a Facebook message, media file, call, email, chat etc.
Any Facebook messenger spy is the easiest way to find out the things you are interested in and it gives you access to:


  • All Facebook messages contents
  • Dates and time of any Facebook conversation or chat
  • The addressees of any conversation
  • Name of FB friends
  • Any media files received


One amazing advantage of such an app is that all the information you are interested in is saved in your personal account and you can access it whenever you want or can from any device.
The market offers several very good Facebook spy apps and you can download them from our site.
Be sure that such a Facebook spy tool will be helpful for anyone, while Facebook users send over 150,000 messages every other minute, and most of users post their confidential information, including personal photos, phones, addresses etc. Anyone who is concerned about his spouse’s, employees’ or kids’ activity would find it quite useful to have such software installed.

Tips and tricks to get more out of the social network


Can you imagine Facebook has features you couldn’t think of? Here is how you can get more out of using social networks:


  • Stop browsing through the emoji list, the text shortcuts will add a necessary emoji to your message. Simply type: poop: and that emoji will be added. The most popular ones have the following shortcuts: Shark (^^^), Middle Finger [[midfing]], Not Bad [[notbaad]], Horny 3:)
  • Unfriend someone and do not lose access to his or her account. Just unfollow that person instead of unfriend. You will not get any information from them on your wall anymore.
  • Facebook messenger has a hidden basketball game. Simply send your friend a basketball emoji and click the sport pictogram.
  • Settings > People > Message Requests > See Filtered Requests and here you have much more messages than you could ever expect.
  • Facebook has a poking people feature.
  • Settings > Notifications > Mobile allows you to turn off birthday notifications.
  • You can send Facebook updates over sms.
  • Settings > Security > Where You’re Logged In allows you to all the log-ins over last few months.
  • Choose someone to be legacy contact for your account in case something happens to you one day, so this person could control your account and delete it if necessary.



TOP 3 Phone Trackers to Hack Someones Facebook


If you want to know how to spy on Facebook messenger chat, here is TOP 3 tracking apps:


  • Appmia – a tracker giving you access to all the files and conversations of your kids or employees, including such data as its date and time, access to all Facebook messenger contacts, past messenger records, all the files exchanged, browse the information on your PC without internet.
  • FlexiSpy – one of the best Facebook trackers, it allows spying any electronic devices and monitoring any data on the targeted phone, is easy in use and pretty affordable.
  • mSpy – another top app, which allows tracking not only Facebook history, but also emails, calls, text messages and even satellite location. The app is compatible with any phone or mobile device and operational system. It is very popular among parents and spouses.
by Paul
on Thu 22 Feb 2018, 09:00
 
Search in: F8 TODAY'S TECHNOLOGY TIPS FROM THE DOCTOR OF TECHNOLOGY AZDEWARS
Topic: How to spy on Facebook messenger chat using spy app
Replies: 1
Views: 220

**2nd Andyson Memorial - SIGN UP ROUND 1 & ROUND 2 & MATCHPLAY 2017** tournament art & video


PaulTon
10,634 Posts
[size=13]Wed, Aug 9 2017 3:45 PM[/size]



[size=25]18 holes strokeplay at Pebble Beach


[/size]
 10-17th August 2017



Set a ranked round and post your scores in this thread.



Do not use CC or WGT competitions!







  • YancyCan
    2,661 Posts
    Wed, Aug 9 2017 11:21 PM


    2017 AndySon Memorial Tournament - 1st Round Leaders & More 
    Video #1 of #5 -- Rest Will Be Here Tomorrow
    Let your humble host - I am Yancy - take you thru the 1st round leaders of the 2017 AndySon Memorial Tournament as well as mention their are videos of the prizes, player interviews, Skype video calls & discussion of the "Chirp Chirp Burp Burp Challenge"











  • LLLlloyd88
    10 Posts
    Thu, Aug 10 2017 9:05 AM


    Love the recap video Yancy! Glad I stumbled upon the tournament sign up thread, I can see I've been missing out on a lot of fun. I have a lot of catching up to do.
    No real exciting story behind the 5 L's, been using that for various user names on different sites for years. The first try at a user name would be Lloyd, that was taken so I'd try LLloyd. Got all the way up to LLLlloyd and it was still taken (maybe by myself from the early years when I used to play on my lunch hour at work as a hack). I think it finally worked for me when I added the 88. See, I told it wasn't very exciting.
    LLLloyd (note the 3 capitol L's)
     








  • YancyCan
    2,661 Posts
    Thu, Aug 10 2017 12:19 PM


    For your halfway entertainment --- Its the AndySon Dance Squad
    Originally published & made by AndySon on July 11th 2012
    Found it as an "UNLISTED" video -- and the link had a "C" within it therefore could not publish in the WGT forums (aka Alien interferenceables)











  • YancyCan
    2,661 Posts
    Thu, Aug 10 2017 12:29 PM


    AndySon titled this "Dance Troop 2" --- Cannot help a feller but wonder what be in that first dance troop video? 

    LET THE GIVEAWAYS BEGIN:
     
    First person to post the WGT nicks or real names of ALL the AndySon Dancers will win the all-beta - no cords or battery needed mobile golf game -- picture coming ASAPS

    This will not be an easy one -- Prove me wrong people

    Good Luck, I am Yancy
    @TeamYancy








    • YancyCan
      2,661 Posts
      Thu, Aug 10 2017 7:41 PM


      2017 AndySon Memorial Golf Tournament Give-Aways/Prizes

      Check out the prizes & give-aways from the 2nd Annual AndySon golf tournament. These are unconventional prizes for an event like this, as we are giving away "physical" items & sending them to your doorstep!
      Make sure you watch thru this one --- there is a bump about some suprisable prizes/give-aways that well-known WGT player Mr.Caddie is currently ankles deep-into (allegedly)
      These are given away Yancy style (less the overall low-score winner) which means they will be given out for unusuables stats or whatnot, or even on the fly (watch the forum post for give-aways).
      So --- if your in this tournament, you got the same chance as all to win some most excellent stuff and such.
      Good Luck -- My name is Yancy
      @TeamYancy






      • PaulTon
        10,634 Posts
        Fri, Aug 11 2017 4:34 AM


        I forgot to post this years participation medal. Last year I posted them on everyones wall individually, I don't have time to do that this year. So, here it is -


         
         






        • bery111
          2,796 Posts
          Fri, Aug 11 2017 6:07 AM


          Mid-round2 interlude with a prehistoric blast from the past:








by Paul
on Thu 17 Aug 2017, 21:25
 
Search in: 2017 ANDYSON MEMORIAL TOURNAMENT
Topic: **2nd Andyson Memorial - SIGN UP ROUND 1 & ROUND 2 & MATCHPLAY 2017** tournament art & video
Replies: 15
Views: 992

Basic Formulas for all shots on WGT,

 COURTESY OF PRO ZONE COUNTRY CLUB 





http://www.dropzonecc.com/articles/basic-formulas-for-all-shots-on-wgt



Basic Formulas for all shots on WGT



UPDATED: 9-1-16


   There have been many changes on WGT lately and with all of the upper tier brackets players I play against daily, they share in the same misgivings that I have.  Even using correct mathematical equations for shots, sometimes the are long and sometimes they are short.  Wind that doesn’t have an effect on the ball, or not enough effect can drive you crazy.  I also have become friends with the gophers in the hole by rimming shots on my putts all the time.


   It’s almost enough to drive you away from playing the money grabber WGT platform, but needless to say, it’s still the best online golf experience available.  Remember the clubs and balls that I use will be different than yours so practice and minor changes to the formulas will be up to you to determine.


   I use the following equipment:


  • Driver: Big Bertha – Distance = 287
  • 3 Wood: Big Bertha – Distance = 245
  • Irons: Taylor Made R11 – Distance = 120 – 225 (Same club as Taylor Made RSi2 Level 90)
  • Wedge: Cleveland 56W Level 76 – Distance = 100
  • Wedge: Cleveland 60W Level 78 – Distance = 80
  • Wedge: Cleveland 64W Level 80 – Distance = 60
  • Putter: Odyssey Versa #1 Level 70
  • Ball: Nike Level 71 and Volvik Crystal Level 51 (both play virtually the same)


   I’ve always known that it’s important to understand your clubs and the distance that they hit.  A perfect example is that when I make a drive off the T-Box I know with the wind conditions approximately the distance before I will bounce.  This knowledge allows me to manage the course and not let the course manage me.  The second thing that I have been toying with and have been successful with is using spin on the ball to hit a little farther.

   An example of using spin on the ball.  My formulas are set with a full backspin (I normally use 90% with my balls).  I come up with a shot of 124 on distance to hit.  I’m comfortable within around a 7 yard range so instead of trying to hit 124 with full back on my 135 club, I hit my 120 club with no spin.  If the shot was 127 I would still hit my 120 club but use about 90% topspin.  Of course doing this takes some additional practice, but I have hit my 225 3 iron on distances of 240 with top and landed right next to the hole when the wind was with me.  Don’t allow the distance of the club to be your guide, instead learn what the club can do.
The following is a list of different formulas that I use on WGT.  Remember that different players have different shots that they use, but I will try to include a few of them that I know of.  Now all balls and clubs have a different amount of roll and distance that they hit.  Because of that I include an “Unknown” variable into the equation.

How to work the Unknown variable:


Maybe the formula doesn’t seem to work because you go long or short on the shots.  Don’t pay attention to it on just one hole, but if it is happening on a consistent basis then add or subtract the unknown variable into the formula.  A perfect example of this would be when I play on Merion or Pebble Beach.  I know that I want to hit under the hole but I see that I’m rolling a couple of yards past the hole leaving me a downhill putt.  I place a negative 2 (-2) into the variable so that I will land at the pin or right below it.

Variables




  • D = Distance – total distance to pin.  Look at top right corner for full distance
  • H = Height – Up divide by 1/2 || Down divide by 1/3
  • R = Rough – will give figures bellow
  • S = Sand – will give figures bellow
  • W = Wind – divide by 1/2
  • U = Unknown



Rough


figures for full swing (please note that some courses may require a little extra):
A tip for everyone…. Cleveland clubs rip through rough.  My suggestion is to only use half the largest number when adding.  An example would be in 30-40% to only add 2 or 3 to the swing.


  • 10-15% = +2
  • 20-25% = +5
  • 30-40% = +10
  • 40-50% = +20
  • Anything above 40-50% you are better off with a punch shot to get back to the fairway.



Full Shot Equation:


D (+/-) H (+/-) W (+) R (+/-) U =
Example:  Distance is 115 (+/-) Height is -24 ft. (+/-) Wind is 12 in my face (+/-) Rough is 0 (fairway) (+/-) Unknown is 5.


  • Notice that height is down 24 divided by 3 = -8
  • wind in my face is 12 divided by 2 = 6
  • Unknown is 5 = +5
  • Total distance that I would swing is: 118



Sand Trap Equation:


figures differ from user to user.  99% of the time I punch from a bunker but some use other types of shots.  I’ve even pitched from the sand trap before and did pretty well with it.

Punch from Sand


Note: If you are too far away from the green in the sand most of the time a punch will not get there.  In this case use a full swing with the equations I gave you for rough.  Be sure to add 1/2 the distance of up to the equation and see how it works for you.  Remember that coming out of sand will have a bounce and a roll out.  Getting on the green is however the most important factor even if you are left with a long putt.


  • Wind on a pitch shot is measured 1 for every 10 MPH.
  • Depth of sand figures into the equation.  See chart bellow.
  • Always use full back spin coming out of a bunker.  It will roll, and normally more than you would expect.
  • The Unknown variable may help you here, but I would say with this equation I may roll past the hole a little but normally I stop right before it.
  • You may need to use your putter to help you line up the roll to the hole, I do and it has improved my bunker shots.
  • If it is a drastic downhill then subtract an extra 5 for the unexpected roll out.


 
Punch figures for sand:


  • 10-20% = +3
  • 30-40% = +6
  • 40-50% = +8
  • 60-70% = +11


D (+/-) H (+/-) W (+/-) S (+/-) U =
 

Flop Figures for sand:




  • 10-20% = +2
  • 30-40% = +4


Flopping out of sand heavier than 30-40% is not advised.  Remember that flopping out of sand will not be in the air long so make sure you are not a long distance from the pin.  The ball will roll out quite a bit be sure to aim for the additional break on the green.  The additional 2 I added to the flop bellow you may not need.
D +2 (+/-) H (+/-) W (+/-) S (+/-) U =

Full swing figures for sand:


A lot of people use full swing from the sand, but I don’t unless I’m in a bunker and hitting back to the fairway.  These figures bellow are rough estimates, and I will update them again as I start to test using full swing from bunkers.


  • 10-20% = 5
  • 30-40% = +10
  • 40-50% = +20
  • 60-70% = +35


D (+/-) H (+/-) W (+/-) S (+/-) U =

Full Shot Equation:


D (+/-) H (+/-) W (+) R (+/-) U =
Example:  Distance is 115 (+/-) Height is -24 ft. (+/-) Wind is 12 in my face (+/-) Rough is 0 (fairway) (+/-) Unknown is 5.


  • Notice that height is down 24 divided by 3 = -8
  • wind in my face is 12 divided by 2 = 6
  • Unknown is 5 = +5
  • Total distance that I would swing is: 118



Punch Equation:


This depends much on distance.  When I say that it means that there is the long shot which 99% of the time has full top spin that you aim for the fairway for the bounce and a great roll to get you in range for a nice approach shot or putt.  I normally use a 4 iron or 3 wood punch for this purpose, unless of course I might be hitting too far, but that’s what it normally boils down to.  The best example that I can give is landing in 40-50% off the drive.  Use your mini map on the right to help you ensure that you are going down the fairway because you will not get much height on a punch like this.  Your shot is mostly going to be bouncing and rolling all the way up the fairway.  For long distance punch shots use the rough calculations I gave you above.  Here is a perfect example for you.  Hole 1 Bethpage your drive lands in 40-50% rough and your distance to hole is 120 yards.  Punch that shot with half to 3/4 top spin 140 making sure the flight path has no obstacles in the way only fairway.  Your shot should be pretty close but you may find that more or less on the top spin may be in order to be more accurate.  Once again remember that equipment being used and different balls will react different.
Punch Shots within 84 yards.  Remember I use Cleveland wedges so there may be some variations using different clubs.


  • Wind on a punch shot is measured 1 for every 10 MPH.
  • The rough is added by taking the larger of the 2 numbers.  (40-50% would be adding 5).
  • I have high level clubs so I usually don’t use backspin except on smaller numbers.  If I use backspin I add extra to the shot.
  • I started adding the extra to the shot the same as you might using the unknown variable because I was coming up a little short.


Backspin on punch for me (Please note that these numbers may not work for you this is my unknown variable for a punch):


  • If the distance is under 30 I add 5 to the shot and use full back spin.
  • If the distance is between 30 and 40 I add 4 to the shot and use full back spin.


D (+/-) H (+/-) W (+/-) R  (+/-) U =

Pitch Shot Equation:




  • Wind on a pitch shot is measured 1 for every 10 MPH.
  • Ignore the rough on a pitch shot it rarely if ever comes into play.
  • If you use back spin add 1 to the shot (Your clubs and balls may be different use the unknown variable here).
  • Expect the roll out especially if the down is in feet and not inches.
  • Use your putter to aim for the break (Normally a pitch is in the air longer so only look at the last couple of feet before the hole).
  • It does take a little practice to get good with the pitch shot, but once you have it down you find that you will sink more with a pitch than you will a flop.
  • For every 12 inches (1 foot) down subtract 1 from the shot.
  • If you are using a larger club for the pitch shot and pitching a 20 subtract 2, there will be more roll out with the larger club.
  • Long distance pitches with top spin are great if you learn the measurements.  Normally a subtraction of 5 or 6 from the total with 1/2 to 3/4 top has made me some great eagles.


D (+/-) H (+/-) W (+/-) U =

Flop Shot Equation:




  • Most of the time you can ignore the up because the ball goes up before it hits.  However, you may find on certain holes if you are coming up a little short to use a second unknown variable just for that hole.
  • Wind = 1 for every 10 MPH.
  • You may have roll out but always use full backspin on a flop shot.  They are suppose to stop, although occasionally they will roll.
  • Some people play the first line on the meter bar for the shot, I however do not find that reliable.  I use reverse view and move a box for every 10 yards.
  • If you have cross wind for every 10 MPH that is considered one box of movement.  As you move the box to the left (right in reverse view) for the slice look at the wind.  There are times I don’t move it at all and there are times when a 20 yard flop I have to move out 4 boxes because of the wind.
  • Rough is added as you do with the punch shot.  Add the larger number (30-40% = +4)
  • Add an additional 1 for every 3 foot up the shot is.


D (+/-) W (+) R (+/-)  U (+/-) U (this second unknown is 2 for me) =

Chip Shot Equation:




  • Wind rarely comes into play with such a short shot.  I never chip anything farther than  7 yards.
  • Chips pop up and down quick.  Make sure that you are within a foot of the green or you will land in the rough again.
  • Aim with your putter for the break.  Remember a chip rolls a lot farther than a pitch does so aim like you would a putt.
  • Normally I hit a chip with 100% backspin to slow it down.
  • I normally subtract 1 from the distance and more if it is down.
  • Do not make chip shots your best friend, they are not reliable shots.
  • If the chip is going uphill do not subtract 1 and hit it even instead of using back spin.
  • I will only add the unknown variable in case you are still rolling out to far.


D -1 (+/-) H (+/-) U =

Conclusion:


Practice with this information and I have included a notepad document of this text for you to download.  Practice with the equations and make any changes you may need to fit your equipment and balls.  I hope this information is helpful to all of the players on WGT.  Like I said at the beginning of this article, these are the basics of the formulas I use on WGT and I think that all new members will benefit from the use of it.  When you get higher level clubs you will find that a lot of your shots will change, and you may even find that you do not need the Unknown variable as I rarely use it.
Pull the Rip Cord!!
by Paul
on Wed 26 Oct 2016, 14:27
 
Search in: VOTSCC's GREEN MONSTER
Topic: Basic Formulas for all shots on WGT,
Replies: 0
Views: 851

WGT National Enquirer - Top 10 Toy List Fri, Dec 13 2013 4:02 PM


With the biggest shopping day of the year just around the corner, the WGT National Enquirer staff has scoured the local toy stores to make it easier to shop for your WGT addicted loved ones. After days and weeks of hair pulling and heart wrenching decision making, here are the top 10 WGT-related toys to gift.

 

#10 Mr. Potato Head - WGT Edition



Our own loveable WGTIcon comes to life as Mr. Potato Head in this special WGT edition of a classic for all ages!!

#9 Red Rider BolloxinBruges BB Gun



One of the all-time greatest young boy's Christmas gifts is a Red Ryder BB gun! The new BolloxinBruges Special edition will teach your youngster to be a straight shooter just like Bollie!

#8 Dr. Jedi's Medical Kit



The perfect role model for your children, Dr. Jedi has helped thousands with their problems on wgt.com.  What better way to teach your kids how to give a shot?

#7 Tickle Me Esssy



This WGT Special Edition features lots of lols lol,  Tickle his ribs and he'll say the most amazing things only he can understand!  lol 

#6 MrWGT's Monopoly



Be an entrepreneur like MrWGT! Play the new (coming soon) Monopoly Challenge on wgt.com using your credits not Monopoly money. Of course, WGT gets a 20% rake on all credit transactions.

#5 YANCYCAN'S WHAC-A-MOLE!



Bop them moles!! Help our good friend and fellow WGTer Yancy clear those pesky moles out of his Par 2 & 1/2 golf course with this WGT Special Edition Whac-A-Mole game!

#4 LizzieRossetti's Silly Putting Ball



Great stocking stuffers!!  If you've seen Lizzie putt you know how hysterical it can be (it isn't her fault)!  Now you can "Putt Like Lizzie" with this goofy ball made from the amazing world renown substance known to everyone as Silly Putty. 

#3 Gift Certificates to WGT's New Driving Range



Gift certificates for a bucket of balls at the new WGT Driving range (coming soon in December, 2018!) are a welcome gift for any WGTer! Watch them practice hitting balls into Lake Tibbets and hear the squeals of laughter that it wasn't their own Callaway. (Add the YankeeJim blindfold from the WGT pro shop and they can learn how to hit by feel!)

#2 Plush Toy renniw52



We've all played with Ren on wgt.com, now we can play with him at home!  This 8" tall squirrel plush toy is handcrafted by artisans and has amazing attention to detail.  Nuts are included.

And the Number One WGT National Enquirer recommended gift is!!

#1 WGT Transformers - Legend to Master



Our most popular game.  Use your Legend skills from the Master tees in WGT.com challenge and ready go competitions and amass millions in credits.  Up to 10 accounts are available.  Also available in Legend to Pro and Legend to Tour Pro.

Happy shopping everyone!

by Paul
on Fri 30 Sep 2016, 14:09
 
Search in: TO ART OR NOT TO ART : ASK ANDYSON
Topic: WGT National Enquirer - Top 10 Toy List Fri, Dec 13 2013 4:02 PM
Replies: 0
Views: 978

ROYAL TIPS FROM THE MISTRESSCOSETTE

   THE THEORY OF PARALLEL LINES IN PUTTING THE BREAK
The Theory of Parallel Lines that I have also come up with involves looking at the grids from both angles when you putt. Trying to simplify it is very hard. All of it involves the dot flow across the grid to figure break. This is not complete yet, but it seems to work well. As time progresses I will come up with hard numbers to go by, so be patient as you read and try this. It will REALLY improve your putting once you get the distance control down.
I've had an easy time figuring distance as my putting stats have improved due to almost perfect distance control. A few weeks ago, I started leaving tons of 20-30-40 foot putts on the lips for 2-3 inch tap-ins. I knew I was very close in the overall idea of the total package in putting but there was that little part of the overall formula that was missing. It involved the cross-flow of the break.


   I found that a 5-second flow across the grid translated to a mean average of double what one of the looks showed in T-12 greens. Many times one look was a perfect straight shot, and the other look might be half a grid, 3/4 of a grid or whatever. I started using that 5-second dot flow and doubling the grid amount of aim to coincide with the look from one end. However, the speed of the green has a tremendous effect on break. The faster the green, the more the dots affect the putt. This makes perfect sense because a "fluffy" green that putts slowly will not affect the ball the way a "pool table" green that is very slick will. Most of my recent experimentation has been done on T-12 tournament greens and the math of it is very close.  I have also recently found that a 5-second flow on T-12 greens translates to an aiming point of exactly twice one of the looks and on T-13 greens, it's a 6-second flow for twice one of the looks.


   For instance, a half-grid with a 5-6 second flow (I don't time it exactly, I just do 'one-thousand one, one-thousand two, one-thousand three, etc. to estimate the seconds it takes) would translate to doubling the aim. So, that half-grid would translate to a full grid of break. However, uphill putts don't break like downhill putts, and this also has to be taken into consideration.
Uphill putts have to fight gravity, and the impetus you put on a putt changes the amount of break, cutting it down some on uphill putts. I found that most of the time, an uphill putt will break either the exact amount on one figured look or the other with a 5-6 second flow, and downhill putts will break twice as much as figured with a 5-second flow. Also, the shorter the putt, the less chance it has to break, and from 5 feet in, where I have been having the most trouble, I have to either add a bit or subtract a bit to make the putt hit dead-center.
The danger comes in on those short putts from 3-5 feet where you have a serious flow like 4 seconds or less and you want to overcome that break by adding a few percent to the putt. If  you miss, it goes WAY by and now you are faced with a testy par or even hairy bogey putt.


   I have never been a proponent of going past the hole much, as I like to feather putts from all distances so if I miss, I end up with a tap-in. Some blogs tell you that it's better to go past than to be short, ascribing to the Tom Watson theory of "never up, never in." I agree with that, but ramming or giving a bit too much to overcome break won't help your putting stats or your scores.
I've had a recent breakthrough on this and my scores have come way down, my standings in the recent WGT and club tournaments have been much higher, and I'm starting to drain more putts from distance because of the "forgiveness" that WGT builds in to each putter. The MAX Meter Master putter has a lot of forgiveness, and the increments of 10, 20, 30, 40 on shorter putts allows me to add or subtract parts of percents to putt like I have radar, sonar, and GPS. I used to be very satisfied with 14-15 putts on a nine-hole course, and now I am regularly putting at 11-13 putts for a 9-hole round.


   That Theory of Parallel Lines involves looking at the parallel lines when shifting your aimer and many times the line of the flag-stick will end up parallel with your aimer, and at other times it will end up parallel with the one grid outside the flag. This, combined with the 5-6 second rule has made tons of putts from every distance drop for me. It's given me a feel that any putt I step up to I KNOW what the break is even before I look at both the normal and reverse looks. It's become absolutely deadly for me. As a general rule, the slower the greens the less the ball will take the break and I've found that the parallel lines you look at will be a big aid in gauging how much you aim left or right. Rule of Thumb The faster the green, the more break it will take and the slower the green the less break it will take. You'll develop feel with this theory, bet on it.
However, there is no perfect mathematical formula for it yet, but it works. I'm working on a true formula that can be taken to the bank every time. BUT, I'm leaving all my putts from everywhere super-close when I miss or mishit, and a much higher percentage are dropping even when I mishit due to that forgiveness built into the putter.


   Try what I've put out in this message and see if it works. I KNOW it's spot-on, I just can't explain it perfectly. However, that 5-second flow is the one I'm concentrating on with T-12 greens, and a faster flow of 4, and 3 seconds seems to translate into 3 times and 4 times the look from one end. You'll see what I mean when you try it. It's amazing. T-13 greens putt to the numbers distance-wise and a 6-second flow for double the aim, and I can't wait to putt them on a regular basis at the Tour Legend tier. Hey...you drive for show and putt for dough. I don't know who said that, but it's so true in regular golf and it's in the program of WGT. Safe putting translates into lower scores, and ramming putts is crazy. Sure, the little short ones and ramming is already covered in my blog, but I am adamant that this Theory of Parallel lines works. 


   PUTTING EXAMPLES
#1. Distance: 26 ft.  Elevation: 4 inches UP   Green speed: Very fast green (10)  Wind: 15 mph in your face (from the "North")  Dot flow:  toward you 5 seconds average in the last 2 grids.
Step 1. Add 26 + 4 = 30 (new adjusted distance)
Step 2. Multiply 30 x .9 = 27 feet (new adjusted distance for green speed)
Step 3. Multiply 27 x 93.3% = 25.191 (new adjusted distance for 'touch' factor)
Step 4. Divide  25.191/30 = 83.97% (percentage for 30-foot swing meter) [PUT THIS IN THE MEMORY OF YOUR CALCULATOR]
Step 5. Divide 4/26 = .153846 then multiply this by 10. This is the elevation ratio percentage of add to your shot. It is 1.53846%
Step 6. Add the 1.53846 to your calculator memory. 83.97 + 1.53846 = 85.508461%
Step 7. Multiply the wind factor of .1 x 15 = 1.5% (wind percentage add)
Step 8. Add 1.5% to the total calculation. 85.508461% + 1.5% = 87.008461%
Step 9. Divide dot flow of 5 second by 3 (30-foot swing meter division) 5/3 = 1.666%
Step 10. Add the dot flow to the overall shot. 87.008461% + 1.666% = 88.6474461% (final pull-back for swing meter)
Step 11. Aim
Step 12. Ding the meter.
 
   Example #2  Distance: 15 ft.  Elevation drop: 3 in.  Green speed: Tournament 12 (12)  Wind speed: 8 mph at 45 degrees from the "Northwest" (against you from the left in your face) Dot flow in the last 2 grids: 8 seconds.
Step 1. Subtract 15 - 3 = 12 (new distance)
Step 2. Multiply 12 x .75 = 9 (new adjusted distance for green speed)
Step 3. Multiply 9 x 1.00 = 9 (new adjusted distance for 'touch' factor)
Step 4. Divide 9 by your swing meter. This will vary on putters, so be careful here. My putter has a 10-foot swing meter, and some putters have a lowest swing meter of 15, so the percentage will now vary. I recommend getting a putter with a 10-foot swing meter, because it makes the calculations much easier. However, I used a Ghost Spider putter that had a 15-foot swing meter for the longest time until I got sick of doing ODD calculations, so your putter choice will come into play. For THIS example, I will use MY MAX Meter Control Master Putter. It's FAR easier because it has increments of 10, 20, 30, 40, 60, 80, 100, 200, and 300, which makes for nice even-number calculations. Again..it's YOUR choice on your putter, and whatever floats your boat is fine, but make SURE you divide the new adjusted distance by your swing meter to get the proper percentage.   9/10 = 90% (swing meter pull-back) {STORE THIS IN YOUR CALCULATOR MEMORY}
Step 5. 3/15 = .2 then multiply by 10. .2 x 10 = 2%
Step 5 Take 90% and subtract 2%   90% - 2% = 88% (new adjusted percentage for elevation ratio drop)
Step 6. Multiply wind factor of 8 x .1 = .8
Step 7. Multiply wind angle factor of .707 (sine of 45 degrees) .707 x .8 = .5656%
Step 8. Add .5656% + 88% = 88.5656%
Step 9. Subtract dot flow. 8 seconds is 2%, so 88.5656% - 2% = 86.5656%
Step 10. Aim
Step 11. Ding the meter.


   I do all of this in less than 25 - 35 seconds on average, and you can too. Of course, I'm experienced, but once you get the hang of it, you'll fly your fingers over the calculator like it's nothing. The numbers will become so familiar, that you'll know exactly which swing meter to select even before you start your calculations. It's not that hard. It SEEMS hard...so is walking...at first.
by Paul
on Sun 04 Sep 2016, 17:29
 
Search in: THE MISTRESS TELLS US WHERE TO PUTT IT
Topic: ROYAL TIPS FROM THE MISTRESSCOSETTE
Replies: 14
Views: 3349

ROYAL TIPS FROM THE MISTRESSCOSETTE

   'This blog is published to "help" you, and while I am not Kwai Chang Caine, I know it work 


   Example #1.   175 yds.   15 ft. UP elevation   Ocean course. Wind in your face (dead from the 'north') at 15 mph.


   15/175 = 0.08571 (elevation ratio) is 8.571%
15/2 = 7.5 (half the elevation)
7.5 - 8.571% = 6.8571 (true elevation)
175 + 6.8571 = 181.8571 yds. (distance plus true elevation)
15 mph x 75% = 11.25 yds add (ocean course...over 150 yd. shot) [wind multiple is 1.00...no change for angle]
181.8571 + 11.25 = 193.1071 yds. (new adjusted shot for wind)
193.1071 + 4.4% = 201.6038 yds  (addition for club angle add for 200-yd. 4-iron)
201.6038/206 = 0.97865 or 97.865%  (swing meter pull-back and adjusted ball distance add of 3% for my Callaway HEX 33+ Soft balls) [this will vary with the type of ball you use]
97.865% + 1.5% = 99.3% (precision adjustment for swing meter for most clubs) [starters will have no adjustment]


   Yes...NINE calculations for a full back-spin shot....BUT...you stick the ball within a yard provided you aim at the pin and ding the meter. (My recommendation is to PULL THE PIN so you don't whack it and end up 20 yards from the hole...lol...trust me)
This calculation can be done with practice in about 45-50 seconds. It takes a few extra seconds if the wind is at some other angle. Now, if you are in an Alternate Shot game, you have 45 seconds to aim and shoot if you have a 90-second shot timer. If you are by yourself, you have all day to make the calculation correctly.


   Example #2.  145 yds. 15 ft. DROP  Wind 14 mph from the "southeast" (or 45 degrees over your shoulder from the right)
15/3 = 5 yds. (drop calculation)
145 - 5 = 140 yds. (true shot calculation distance)
14/2 = 7 mph for wind
7 x.707 = 4.949 (true wind push)
140 - 4.949 = 135.051 yds, (true shot minus true wind)
135.051 + 5% = 141.803 yds. (club angle add for 8-iron full backspin shot)
141.803/144.2 = 0.98338 or 98.3338% (division for swing meter using Callaway HEX Chrome 33+ Soft balls...this will vary for the type of ball you use) [normal 8-iron shot for me is rated at 140 and I have to add 3% for the ball type]
98.3338% + 1.5% = 99.838% (swing meter precision error for club set)


   Aim right using the blue line and line it up...most times the blue line will help in adjusting for wind push ....DON'T AIM AT THE PIN...LOL. The blue line is there to help you AIM. The blue line (or red when you extend it) is usually the exact amount you need to adjust for wind push. I have used it effectively in tons of cases and when I ding the meter, I have to actually have the pin pulled so I don't smack the pin.
by Paul
on Sun 04 Sep 2016, 17:22
 
Search in: THE MISTRESS TELLS US WHERE TO PUTT IT
Topic: ROYAL TIPS FROM THE MISTRESSCOSETTE
Replies: 14
Views: 3349

ROYAL TIPS FROM THE MISTRESSCOSETTE

   6. USING THE RIGHT CLUB AND SWING METER  Once you have figured out distance, elevation, and wind, you will come up with a number. From THAT point, you will divide that number by the maximum of the swing meter on a certain club and decide to either put full spin on it or not in order to create a "full" shot (as close to 100% as you can) with whatever club you have chosen.


   6 A. BEING IN BETWEEN CLUBS
HOWEVER, many times you are caught "between" clubs, and you have to choose which is more beneficial for a "miss." You won't "ding" the meter every time, and you need to think, "Do I want to come up short or long on a miss?" The other consideration is trying to make it so you hit anywhere between 95-100% on a full shot, ESPECIALLY with longer irons from the 8-iron to the 3-wood. Shots with shorter irons and wedges can take "partial" shots down to around 75% and still be accurate on a mishit. Shots that are around the 75% number to 90% on longer irons willPENALIZE you radically on a mishit, so the prudent thing to do is figure out how close to a "full" shot (95-100%) you can make with those clubs. Picking the right club is not the one that is always suggested by the "caddie" and I've fired many of them over the months, but I've realized many times when in rough or with goofy wind, the "caddie" errs on the side of caution. However, the calculations I gave you for the sine of the angles is solid, and the programmers HAD to use them to design the game to work properly and mirror real golf. Now, with the same math they used in the program, the distance is no longer a mystery...it's an exact number, and you will wow your friends and enemies with it. 


   The "go for it" golf that people try to play on here costs them more strokes than they can imagine, and until you get a feel for wind, elevation, rough, and distance, "working" the ball is futile. Having said all that, just know that ultimately YOU are your own caddie, and making the decision to go with spin or no spin will affect the distance and "bite" of the ball. When you don't put spin on a long iron, it will fly a bit lower, be affected by the wind less, bounce less steeply, and roll farther. Sometimes, that's exactly what you want, but other times, you have to clear a bunker or rough near the green, and you have to fly the ball a bit farther to make it to the flag or just short of it. This will require either full spin or partial spin to counteract all the forces working on the ball and still hit a "full" shot (100%) to make the ball control much better. All shots are different, but you'll get a feel from practice. Use starter balls in practice so you don't "burn out" a good store-bought ball with "-2" (twice the wear for mulligans) on each practice shot. The only way to get good at controlling the ball with all the factors involved is to get really good at using starter balls, and THEN you will see how well the good ones respond. Plus, you should always note from course to course just how far your ball flies before it lands for each club on each shot. Eventually, you will get a feel for how far your ball is flying, and the numbers for each club will become almost automatic, ESPECIALLY ON THE LONG IRONS, WOODS, AND DRIVER. Knowing THOSE numbers will keep you out of a lot of trouble, and you will golf mostly from the fairways and hit your greens with greater accuracy. Your misses won't hurt as much..


   Using different balls will affect your play. Personally, I use Callaway Hex Chrome 33's which have a distance factor of 3 and a spin factor of 3.5. . I have a few sleeves of Nikes that people gifted to me but I save them, since the distance, meter speeds, and spin rates are all much higher, and I have to actually WAIT for the meter to get to that certain point on my swing meter, and it throws my mental timing off when I hit a shot. PLUS, they are hideously expensive, and at 500-800 credits per sleeve, you drop more than $2 each time you lose one. That's not in my budget. A lot of the "big hitters" and "sharpies" use the Nikes, and because I understand how to work the ball. I KNOW most of the time on the first hole whether or not my opponent knows how to USE his clubs and balls properly by the type of shot he or she hits. THEN I determine how "safe" I have to play to beat them. Sure, I run up against some "razors" that have all the equipment and the talent and knowledge to work the ball, so I break my own rule and play "go for it" golf against them and let the chips fall where they may.


   7. SPIN OR NO-SPIN  Putting full spin on a ball will need about 5% more impetus on your Shot Pal than figured,but I have included the specific percentage addition factors for each club in previous paragraphs. The spin actually throws the ball a bit higher and SHORTER, so you have to compensate for that. My 8-iron is rated at 140 yards, and my Callaway Hex Chrome 33's have a distance rating of 3, and this adds 3% to every shot I take with it, even down to the 60% range. So, I have to figure a full shot with the 140 club (8-iron) will go 144.2 yards, and I have to take that into account when I am shooting. If the shot calls for 139 yards, I may add the 5% of 139, thus making the shot 145.95 yards, and a full-spin shot may come up 2-4 yards short. Every ONE yard of misfigure usually translates to TWO yards difference when it lands on the green. this is something to seriously consider when shooting. However, if I am between yardages like that, sometimes putting half-spin or 3/4 spin on a shot will get it to go the correct distance, and a slight mishit either way just lands the ball a yard or two left or right. If you saw some of the "darts" I've been throwing, you would know how well I have learned to work the ball with the math I have provided. I used to load replays of shots each day but it is tedious now since I stick so many close to the hole ever day, but if you have nothing better to do, look at what the math does for me. Yes, some of the shots are older, but unless I make a double-eagle or hole in one, what's the point? LOL


   Rule of thumb for spin and no-spin shots is ADD 5% to your final calculation when using full spin, and allow for about 5% bounce and roll with no spin. Those numbers should get you hitting balls close to the pin and making more birdies. Also, when hitting shots with store-bought balls, you have to consider the distance rating and SUBTRACT that many percent from your final shot. I know that my 4-iron of 200 yards will go 206 with my Hex Chrome 33's because their distance rating is 3% more, so when I want to hit a shot of 195 yards, I have to divide 195 by 200, which is 97.5%, and then subtract 3% on the meter down to 94.5%, and it usually produces a perfect shot. I don't like to go below 95% most of the time on a shot, but sometimes the conditions dictate that I do. On shots like that, I either put a small bit of spin and hope I've made my calculations as accurately as possible. I made it easy for myself by making a macro and micro-putting chart, and on that chart on the side, I have the full distances of EACH of my clubs paired with my Hex Chromes written in the margin and it's quite easy to divide by THOSE new numbers instead of guessing. For the most part, THE MORE YOU GUESS, THE WORSE THE RESULT if you mishit. Don't do that to yourself now that you are armed with accurate math.


   8. AIMING   Once you have figured all the distance, spin, wind, and bounce and roll, you'll be able to create different types of shots for different situations and the only thing left is aiming and dinging the meter. MOST of the time, one of the "looks" from the green approach or behind the green will have a blue line that you will line up with a little white dot (which is actually your ball...of course, if your ball is black or some other color, it will be hard to spot) between your figure and the ball. If you look VERY closely, you will see it on all drives and fairway shots from the reverse angle. Lining up the blue line with THAT colored-dot will be accurate for a safe shot most of the time and many times be the EXACT compensation you need to make the perfect shot. I've discovered that they give you all the tools to figure out each shot perfectly, and once in a while, it's half or double the amount of aim difference OR on the wrong side of the hole when figuring indicated wind push, but for the most part, it's quite accurate for the "safe" shot to the right part of the green or fairway. The same is true on putting when you aim. ALWAYS look at the aimer fromboth angles, and you'll find that it's usually the average of the two looks or the exact aim from one look if you feather a putt, and the exact aim when you ram a putt. (more on aiming putts later) Sometimes it's the addition of both, so you have to judge for yourself when the camera angle isn't right. 


   9. DINGING THE METER   
THE KWAI CHANG CAINE EFFECT OF DINGING THE METER
Recently, I have been dinging the meter much more often than before. Another "aha moment" came to me as I was golfing and struggling at times to get my timing right. The biggest factor in getting your timing down is to match your entire set of golf clubs from driver to putter with the EXACT SAME METER SPEED. Only then will good timing come more naturally. However, even though my club set was  matched for an awfully long time, I still had trouble being at or near the ding UNTIL I started doing hyper-accurate math on my shot and putting calculations. Many times I would get ready to play a tournament that had Championship green speeds, and I knew I had to be accurate on my drives and approach shots in order to be closer to the hole to give myself a chance to putt the greens well.


   So, I set about doing my math as accurately as my little $4 calculator and two handwritten homemade charts would allow me, and aiming as perfectly as possible to allow the meter to adjust to my shot timing. It always seemed that the meter would try to compensate for an inaccurate calculation and this threw a lot of shots off that I thought I had calculated correctly. It was almost like the meter became the "Kwai Chang Caine" character in the old television series, "Kung Fu." The meter, much like Caine, would have a mind of its own and say to you, "I must HELP you." I remember how annoyed the people in that series used to get when Caine "helped" them in ways they didn't really like at first, and eventually they saw the error of their own ways when Caine fixed things for them. Well, the meter is just like Caine.
The meter actually tries to compensate for inaccurate math, improper spin, wrong club selection, and lousy aim. Every one of those factors is taken into account by the computer when you click on it to drag it back to the precise point of release. If you violate any one of those factors, the meter will do its best to speed up or slow down to affect the shot and not only throw your timing off, but many times throw your golf ball in places you don't want it to go. Call me crazy, but it works.


   Lately, from doing hyper-accurate math and not guessing or golfing by feel, the meter has been MUCH more cooperative, and my timing in dinging the meter or being slightly (a frog's hair) early or late without much damage to my shots or putts. The accuracy of being at or near the ding has gone from 40% or so to more than 80% of the time and even when I am a bit more than a "frog's hair" off, the shots are close enough to make the next shot easy or much more manageable.  That's a significant improvement. You'll see what I mean once you go from guessing on shots to using the math to help your game. This blog is published to "help" you, and while I am not Kwai Chang Caine, I know it works.


   Example #1.   175 yds.   15 ft. UP elevation   Ocean course. Wind in your face (dead from the 'north') at 15 mph.
by Paul
on Sun 04 Sep 2016, 17:18
 
Search in: THE MISTRESS TELLS US WHERE TO PUTT IT
Topic: ROYAL TIPS FROM THE MISTRESSCOSETTE
Replies: 14
Views: 3349

3 Search Sites That Don't Track You Like Google

azdewars

370 Posts
Sat, Jul 23 2016 10:38 PM


You are probably thinking whats azdewars babbling about now. I'm talking about privacy. Each time you type something into the search field, Google is recording you. It stores all of the search terms you type, and then uses them to try and think more like you in the future. Plus, there's even a feature called Google Timeline that uses GPS to map out your every move. Click here to see how it works - it's scary!
By recording your search history, reading your Gmail emails, and tracking your location, Google is able to make its services more useful to you by knowing what you want to see. And, in most cases, it's great. It saves you time by bringing you the best search results as quickly as possible. The only major drawback is the lack of privacy.
Sure, there are ways to wipe your search history and get a fresh start. But that's not enough if you really want to protect your privacy. So, here are three perfectly good, and perfectly private Web browsers for an incognito search approach.
My #1 favorite is  DuckDuckGo, you never have to worry about targeted ads. This search engine will not track or target your IP address or search history. And, because it does not track your history and personalize your search experience you actually end up getting more results.
 
DuckDuckGo also has nifty tricks and features like a calculator, unit converter and even a custom interface with search shortcuts and Instant Answers. You can also make DuckDuckGo an extension of your browser and activate more privacy settings to better protect your anonymity.
My #2 favorite is Ixquick. It claims to be the world's most private browser. It also goes by the name StartPage.com - you might have heard of it.
 
It doesn't record your IP address, browser information, or search history, so you are safe from the prying eyes of advertisers. You can even search via proxy, so sites can't detect your real IP address (similar to Tor without the hassle of setting it up).
Searching through the proxy option may slow down your searches, but it also makes you invisible. A slower speed sounds pretty manageable when you're concerned about your privacy.
Ixquick also prevents filter bubbles, so you can get all of the search results you are looking for. An added bonus, it has a star system so you can rate the accuracy of your search.
Unfortunately, cutting down your use of Google doesn't mean your information is not being tracked.
And #3 is  Yippy . Sure you can't protect your kids and grandkids from everything. But you can protect them from inappropriate content popping up during web searches. And that's where Yippy really shines.
This search engine was designed to automatically detect and block adult content. That means you no longer have to worry about pornography, gambling sites, sex product sites and other websites popping up while you're browsing the Internet.
When it comes to privacy, Yippy has you covered on that front as well. While it may collect anonymous information about your computer, as long as you're in the United States it won't collect any personal information such as your name, address or phone number.
If you're not in the U.S., Yippy claims that you are subject to tracking, but only so it can comply with government protocols.
 
john - azdewars
by Paul
on Sun 24 Jul 2016, 05:11
 
Search in: F8 TODAY'S TECHNOLOGY TIPS FROM THE DOCTOR OF TECHNOLOGY AZDEWARS
Topic: 3 Search Sites That Don't Track You Like Google
Replies: 0
Views: 608

Eleven Windows 10 problems - and how to fix them

azdewars

362 Posts
Thu, Mar 17 2016 11:51 AM


Here are my top 11 questions from friends dealing with Windows 10 and my feedback:

1 - Can't upgrade from Windows 7 or Windows 8

We could write a book about the problems people report with the upgrade to Windows 10. From the Get Windows 10 (or GWX) app reporting that perfectly viable computers aren't compatible, through the app never appearing in the first place, to stalled and failed downloads. If you've got a PC still stubbornly clinging to Windows 7 or Windows 8, there are a few things to try:

  1. Open Control Panel, run Windows Update and ensure that the PC is fully up to date. If updates fail, run the Windows Update Troubleshooter (see below, number 3)
  2. Use the Media Creation Tool. Don't rely on GWX: visithttps://www.microsoft.com/en-us/software-download/windows10, click Download tool now, save the tool and run it on the PC you want to upgrade. If this didn't work for you back when Windows 10 launched, try it again now - the tool has been improved.
  3. Make sure that hardware Disable Execution Prevention (DEP) is switched on in the BIOS, referring to your motherboard manual for help if you need it. If you still have problems, use the Start Menu to search for 'performance', run Adjust the appearance and performance of Windows, click the Data Execution Prevention tab and turn DEP on for all programs and services, then reboot and try again.


[size]

2 - Can't upgrade to the latest Windows 10 version

Windows 10 got a significant update (the Windows 10 Fall update) in November, but many computers have failed to install it automatically. From the Start Menu, type 'winver' and hit Enter. The latest build number is 10586.XX: if you're still on 10240 you've missed out.


You can try troubleshooting Windows Update (see below), but in our experience, it's best to use the Media Creation Tool. Download it and use it to upgrade the PC. Note that you'll see a 'Ready to install' screen that, worryingly, doesn't mention anything about an update: this is correct, just check that the installer is about to install the correct Windows 10 version (Home or Pro) and that it's set to keep personal file and apps, then click Install - your data, apps and (almost) all of your settings will remain untouched.

3 - Windows Update isn't working

Many people have reported issues with Windows Update in Windows 10. Check first that you've upgraded to the Windows 10 Fall update (see above, number 2). If you're still getting problems, download and run the Windows Update Troubleshooter, then reboot and try to update again.

If the problems remain, you might need to get a bit more stuck in. First, check that System Restore is configured (see below, number 7) and create a restore point. With this done, use Win+x and select Command Prompt (Admin), then type 'net stop wuauserv' (without the quotes) and hit Enter, followed by 'net stop bits' and Enter. You should see confirmations that each service was either stopped or wasn't running. Next, open Explorer, navigate to C:\Windows\SoftwareDistribution, and delete its contents including any sub-folders. Now reboot, open Windows Update and click Check for updates.

4 - Turn off forced updates

If you're anything like us, you set up previous Windows releases so that they wouldn't install updates automatically - one forced reboot is one too many. To be fair to Microsoft, Windows 10 handles post-update reboots much more elegantly, but we'd still rather be in control from the outset.
There is a workaround for users running Windows 10 Pro: from the Start Menu, search for 'gpedit' and run the Group Policy Editor. Expand Computer Configuration in the left-hand pane, and navigate to Administrative Templates\Windows Components\Windows Update. Double-click Configure Automatic Updates in the list, select the Enabled radio button, and in the left-hand box select 2 - Notify for download and notify for install. Now click OK, and you'll be notified whenever there are updates - unfortunately, they'll be a daily irritation if you're using Windows Defender.

The Group Policy Editor isn't available on Windows 10 Home, but we'd recommend you at least open Windows Update, click Advanced options and select Notify to schedule restart from the Choose how updates are installed list. While you're here, all Windows 10 users might want to click Choose how updates are delivered, and ensure that Updates from more than one place is either off, or set to PCs on my local network.

5 - Fix privacy and data defaults

We're not a fan of some of the data-sharing defaults in Windows 10, and we'd recommend all users review them periodically. Use the Start Menu to search for and run the Settings app, then click Privacy. In the left-hand pane you'll see many areas where your computer might be sharing data. It's worth spending time checking that you're comfortable with allowing apps to use your computer's camera, microphone, account information and so on, and where you are, checking that no surprise apps appear in the lists. Note, too, that the default Feedback & diagnostics setting is to send enhanced data to Microsoft.

If you use Windows Defender, click the back arrow and select Update & Security, then Windows Defender. Check that you're happy with the default behaviour, which is to enable Cloud-based detection and Automatic sample submission.
Many people are uncomfortable with the idea of Wi-Fi Sense, which is designed to get you onto wireless networks more quickly. On a device with Wi-Fi, click the back arrow, select Network & Internet, click WiFi and select Manage WiFi Settings. We'd strongly recommend turning off Connect to suggested open hotspots, Connect to networks shared by my contacts, and disabling the button under Paid WiFi services if it's present.

Additionally, Wi-Fi Sense might result in the sharing of your network's wireless credentials among devices you don't control: allow a guest to log in and their contacts - and potentially theirs in turn - may also be able to. Ridiculously, the only fix is to rename your network's SSID so that it ends with "_optout". We'd recommend confining guests to a guest wireless network, configuring your own devices not to use Wi-Fi Sense, and asking staff to do the same before allowing their Windows 10 devices onto the main wireless network.

6 - Where's Safe Mode when you need it?

Nothing gets you out of Windows trouble like Safe Mode, which is why it's inexplicable that you can no longer enter it by pressing F8 or Shift+F8 at boot. Although it's still available in Windows 10, you have to boot into Windows first, then either restart holding the left Shift key or via an option within Update & Security in the Settings app. Neither method is helpful if your PC can't boot into Windows in the first place. 
You can't get around this, which is why it's helpful to create a boot time Safe Mode option before trouble arrives. Hit Win+x and select Command Prompt (Admin), then type bcdedit /copy {current} /d "Windows 10 Safe Mode" and hit Enter. From the Start Menu type msconfig, run System Configuration in the results, and navigate to the Boot tab. Highlight the Windows 10 Safe Mode option you just created, tick Safe boot and select Minimal under Boot options and - if necessary - reduce the Timeout value so you won't be inconvenienced - the minimum is three seconds. Tick Make all boot settings permanent (in fact you can simply return here to delete the Safe Mode entry) and click OK.

 
You can repeat these steps, substituting suitable names in quotes at the Command Prompt, to create shortcuts for Safe Mode with Networking (tick Network rather than Minimal in System Configuration) and Safe Mode with Command Prompt (Alternate shell).

7 - Enable System Restore

Another inexplicable choice in Windows 10 is that System Restore isn't enabled by default; we wouldn't hesitate to turn it on. Search for 'Create a restore point' in the Start Menu and select it in the results, then highlight the system drive, click the Configure button and select Turn on system protection. Use the slider to set an appropriate amount of maximum disk space - about 5GB ought to be enough. Note that, annoyingly, the upgrade to Windows 10 version 10586 turns this off again - you'll need to turn it back on.

8 - Bad localisation, Cortana 'not available'

Windows 10's localisation options seem needlessly convoluted, and we've had multiple reports of incorrect localisation even in computers that were upgraded from correctly localised Windows 7 or Windows 8 installations. The most common issue seems to be dates in the American format MM/DD/YY, but Windows can also report that Cortana isn't available, even in regions where it is.
From the Start Menu, search for region and choose Region & language settings. Check that United Kingdom is selected under Country or region, and check that your chosen language(s) appear under Languages. Select your primary language, click Options and click Download under the language pack, and speech options if they're present. Check on this page that the keyboard is also correct - if it isn't, add the correct one then select the wrong one and remove it.
 

Click the back arrow and select Additional date, time & regional settings. Under Language, click Change input methods, select your chosen language, move it to the top of the list if it isn't there already, and click Options. Under Windows display language you might see either Enabled or Available - if the latter, click Make this the primary language. If you don't see either, download and install the language pack, then make it the primary language.
Click the back arrow to return to the language preferences, and in the left-hand pane click Change date, time, or number formats and check that the format is set to the correct language. Check the Home location on the Location tab, and finally use the Administrative tab to check the System locale, and use the Copy settings button to apply the settings to the Welcome screen and new user accounts.

9 - Fix slow boot times

Like Windows 8 before it, Windows 10 uses a hybrid boot to enable fast boot times. When you shut the system down, apps and app processes are terminated, but the Windows kernel itself is hibernated to allow for a faster restart. In theory it's great, but it seems to still be very slow for some Windows 10 users.
Disable it by searching for Power Options in the Start Menu and running the matching Control Panel applet, then in the left-hand pane click Choose what the power buttons do. Click Change settings that are currently unavailable, scroll down and un-tick Turn on fast start-up, then click Save changes. This should prevent very slow starts on affected PCs. Some users report that if they subsequently reboot, re-trace their steps and re-enable fast start-up the problem remains cured.

If you're dual-booting between Windows 10 and Windows 7, switching fast start-up off will also fix the problem where Windows 7 checks the disks each time you boot it: With fast start-up enabled, the earlier operating system doesn't recognise that the disks have been properly shut down by Windows 10.

10 - The lock screen gets in the way

Return to a locked Windows 10 device and you'll see a pretty picture. That's nice, but it's a needless obstacle in the way of logging in. If you're as impatient as we are, disable the lock screen by searching the Start Menu for regedit, and running the Registry editor.
Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows. If you don't already see a key named 'Personalization', select the Windows key, right-click it, choose New>Key and rename this new key to Personalization (sic). Right-click the Personalization key, choose New again then select DWORD (32-bit) Value. Select New Value #1 in the right-hand pane and use F2 to rename it NoLockScreen, then double-click it, change the value data to 1 and click OK. After a reboot, the lock screen will be gone.

11 - I can't play a DVD!

Windows 10 shipped without an app to play DVDs on. Which is not great if you like to watch movies on your PC. 
Luckily, Microsoft has released an app as a download. Trouble is it costs £11.59. It also has garnered an overall rating of just two stars. Alternatively, you can download VLC, which is free and works just as well if not better.
I trust these "fixes" help someone that is having one of the above issues. If you're having one not list, feel free to send me message of your issue and I will help.
Respectfully,
John - azdewars[/size]
by Paul
on Thu 21 Jul 2016, 06:41
 
Search in: F8 TODAY'S TECHNOLOGY TIPS FROM THE DOCTOR OF TECHNOLOGY AZDEWARS
Topic: Eleven Windows 10 problems - and how to fix them
Replies: 0
Views: 547

IN THE BEGINNING


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  • WGTniv
    1,788 Posts
    Tue, Jun 8 2010 3:40 PM


    Wow, you guys have made this so amazingly more complicated than it is.  Let me see what I can do to simplify this...
    The game is pretty simple.  Precision controls your accuracy.  Imagine it's like a circle that surrounds the flagstick when you aim at it.  The size of that circle is related to the precision rating.  The higher the rating the smaller the circle.  Your ball can land anywhere in the circle on a dinged shot (left or right, long or short).  It will ALWAYS land in the circle on a ding shot, though sometimes it may land in the center of the circle and sometimes it may land on the very outer edge or anywhere in between those two points.  When it lands on the outer edge this is what you guys have come to know as "the beast".  Was the shot pre-programmed? Does it know you're standing on the 17th hole at Kiawah?  No, it's just unfortunate timing.  The result you see is the logical spread dictated by the precision rating of the club over 100 or 1,000 or 10,000 shots taken on the site.  No matter how big or small the sample it's amazingly consistent because it is after all only a simple mathematical formula.  The shot data is spread out amongst all users, so there will be times when you run into a lot of "edge cases" (aka deviations, aka outside edge of the precision circle) and times where you seemingly can't miss the center (even when you mishit).  This is the ebb and flow of the game and it's always been there.  In the short term you will have "bad" days and "good" days.  In the long term (providing they are using the same clubs) any one player will see the same amount of "edge cases" or "deviations" that the rest of the players do.
    And that's all there is to it!  The other theories can be put to bed.  There's no behind the scenes tweaking, no changing club attributes based on skill and no hidden mechanism that knows when you're on a water hole.  It's just a formula that runs exactly the same for every single shot and it has no idea (nor does it care) where you are on the course.  It doesn't matter if it's the first tee shot on #1 or the winning 10-foot putt in the USGA Virtual Championship.  The formula runs the exact same calculation every single time and you're always at risk for an "edge case".  How far away an "edge case" can take you depends solely on your precision rating for that club.  The higher the precision rating (and conversely the more lofted the iron) the less "edge cases" will take you away from where you aimed. 
    Course releases have ZERO affect on your clubs. When a course is released it's just assets, hole maps, minimaps, HD photos and stuff that has absolutely no affect on your clubs.  Us adding a JPG picture file (or 100,000 of them) does not change the way your approach shot on Kiawah #2 interacts with the green.  Each course has it's own settings and each course comes with it's own set of "surfaces".   If you go into Oakmont expecting your clubs to interact the same way they do on Kiawah then you've already made your first mistake.  Every course has it's own nuances right down to how the ball is affected by elevation and break and you'll have to figure that out with practice.  While adjusting to those nuances you may forget the nuances you learned on the older courses and get stuck in between your adjustments.  That happens to me too.  A new course comes out and suddenly I can't make a putt on Kiawah because I've spent so much time learning how to play the new breaks on Oakmont.  As a result I end up over-playing breaks on everything for a short time while I adjust.
    Hope that clears some of this confusion up.  You fellas certainly come up with some wild ideas, but it's no where near as complicated or convoluted as some of you seem to think it is.  Remember, keep it simple because it really is simple. =)

by Paul
on Mon 04 Jul 2016, 09:41
 
Search in: CRAZY WGT SHIT
Topic: IN THE BEGINNING
Replies: 2
Views: 642

SOMEBODY ASKED , HOW DO I CLICK ON THE SUNDAY EVENT ?

 Okay . First you must distinguish to me which forum and which event you are referring . We have two forums . 
  #1 our WGT CC Forum . http://www.wgt.com/clubs/valley_of_the_sun_casual_club/forum/default.aspx
  This is our one and only forum of importance and our only focus . It is here that it is required to try and keep currrent with announcements , and details about anything that happens regarding our CC . Period . I also ask that members make a periodic post in this forum . ( you obviously won't have a problem with that ) . But it is a very big problem . You will soon read why as i continue . I also ask that members reply to and welcome recruits and full members in this forum when these are posted . The above and playing CC tourneys ( which is the main focus of any CC )  . And friending members . And registering in the website . Is what I ask to be in this CC . 
  Sounds simple doesn't it ? Anything but . Creating and developing a successful CC in WGT is not an easy task . In fact it is nearly impossible . By my definition of successful . 
  Which is everyone doing the above listed conditions . I have been doing this for 2 years . I have had to remove almost 250 non playing and non responding members to get to what we have today . 
  A little over a year ago I created a website . This site is in no way affiliated with WGT and WGT has no idea or connection to it's existence . I created it with the idea that WGT members and our CC members would have an alternative site with many features not available in WGT . To go to and access everything and anything with a simple click ..
  For the use and enjoyment of all . But mainly as VOTSCC's free for all to use website . Slowly incorporating its many awesome forum features into VOTSCC's go to place for chat , tutorials , information , replays , hall of fames , matches and whatever else this well made , user friendly , has everything that wgt doesn't  , open to all to join whether or not you belong to VOTSCC are welcome to use the free chat room ( as wgt does not provide this ) for anything you may desire .
  Well things didn't work out quite like I thought . I ran tournaments every Saturday and Sunday for months . I posted current events happening throughout WGT . And filled the website with tons of information Golf related and non golf related . 
  But I could not get anyone to go to the website . As with all the stuff regarding the CC . I only wanted it to be a voluntary effort from anyone . I never would expect to demand or require or make anyone do any of the things I thought were going to be easy and a no brainer . 
  So that was the end of my hopes and aspirations for what i originally intended . And the website sits today . With absolutely zero activity . None . So you will not find anty current eventa there . It is a ghost town . Myself and a handful of members post our daily BLITZ scores there . And that is the only activity it ever sees . If you look on the website homepage on the right side column . You will see " WHO IS ONLINE ?"
WHO IS ONLINE?
In total there are 6 users online :: 3 Registered, 0 Hidden and 3 Guests :: 1 Bot

BertasionBillpdb1

View the whole list ]

Most users ever online was 85 on Sat 22 Aug 2015 - 4:56

  That shows 3 . Very unusual for 3 to be on at the same time . 
  This is why the below is the only thing required regarding the website .
 
  Register in our website / forum . Please use your WGT username . This is a one time deal and is neccessary for my recording of members stats , records , scores , etc . Nothing else will be asked from you in the website after you register . You may or may not utilize it's cool stuff as you wish .
  So because of the zero activity here . We have plenty to do in ths CC . The WGT CC . We have all kinds of tiered tourneys . A stroke play and a CTTH bracket going at all times . And a daily BLITZ Monday through Friday . There are no weekend events . So I can retain what is left of my sanity .
  Paul
by Paul
on Tue 10 Nov 2015, 18:58
 
Search in: F6 VOTSCC CC CLUBHOUSE
Topic: SOMEBODY ASKED , HOW DO I CLICK ON THE SUNDAY EVENT ?
Replies: 0
Views: 635

RAN ACROSS THIS , VERY DIFFERENT TOURNEY FORMAT

 hakman123:
The 3rd challenge was to get closest to the hole on St. Andrews #1 - bouncing the ball over the Burn (water).


  Too bad I missed that one I still have 3 of those on replay . And I made the eagle putt two of those times . The replays are above in either The Hall or Best of .
by Paul
on Mon 02 Nov 2015, 15:53
 
Search in: F6 VOTSCC CC CLUBHOUSE
Topic: RAN ACROSS THIS , VERY DIFFERENT TOURNEY FORMAT
Replies: 3
Views: 687

CC TOURNEY WINNERS FOR OCTOBER 2015

31 Oct
dschom5 came in first place in Oakmont F9 Test of Skills

31 Oct
NoFuneral came in first place in Kiawah - Front 9, Back 9 & All 18.

31 Oct
CoryGRobinson came in first place in Tierless Bracket 9H Free.

30 Oct
kekanaranjo came in first place in No Seeum Flag

29 Oct
CoryGRobinson came in first place in Tierless Bracket 9H Free

29 Oct
Bluedademon came in first place in Olympic Club F9 / B9 L - TC (Go Low!!!!!).

29 Oct
CoryGRobinson came in first place in Olympic Club F9 / B9 H - TM (Go Low!!!!!)

29 Oct
coryGRobinson came in first place in 18H Tierless Bracket Tournament

28 Oct
fravel came in first place in Bracket Tounament #43 (Stroke Play) Info

27 Oct
dmavity came in first place in CTTH Bracket # 25.

27 Oct
clucktrentsuperd came in first place in Putt For Dough 3

26 Oct
robmurphy4 came in first place in BANDON PAR 3 ..1 HIT

25 Oct
kmamjmemedmmm came in first place in Beginners Equipment #1 revisited. SEE FORUM For RU

25 Oct
CoryGRobinson came in first place in 18H Tierless Bracket Tournament

25 Oct
CoryGRobinson came in first place in Tierless Bracket 9H Free

24 Oct
dschom5 came in first place in Arnies Fall Tour No 6.

24 Oct
dschom5 came in first place in Arnies'Fall Tour No 5 Merion

23 Oct
kekanaranjo came in first place in VOTSCC Bracket # 42.

23 Oct
kekanaranjo came in first place in VOTSCC Bracket # 42.

22 Oct
nitramgoht came in first place in MAKE A MARK

22 Oct
CoryGRobinson came in first place in 18H Tierless Bracket Tournament.

22 Oct
CoryGRobinson came in first place in Tierless Bracket 9H Free

22 Oct
kekanaranjo came in first place in CTTH Bracket # 24

22 Oct
Skip380 came in first place in Chamber's Bay Open F9 (GO LOW!!!!!!)

21 Oct
dschom5 came in first place in PAR 4'S F9 ONLY (EASY SETUP) L - TC.

21 Oct
Buddha248 came in first place in PAR 4'S F9 ONLY (EASY SETUP) H - TM.

19 Oct
harry4364 came in first place in Tour Pro Brackets 9H Free.

18 Oct
nitramgoht came in first place in PREMIUM BRACKET 500 CREDIT PURSE.

18 Oct
CoryGRobinson came in first place in Tierless Bracket 9H Free

18 Oct
dschom5 came in first place in Famous Front

18 Oct
kmamjmemedmmm came in first place in Arnie's Fall Tour No 4 Best of Hardest.

18 Oct
kmamjmemedmmm came in first place in Arnie's Fall Tour No 3 Pinehurst No 2

17 Oct
CoryGRobinson came in first place in Tour Master Bracket 9H Free.

17 Oct
dschom5 came in first place in Merion B9 Easy L - TC (Go Low).

17 Oct
CoryGRobinson came in first place in Merion B9 Easy H - TM (Go Low).

17 Oct
nitramgoht came in first place in CTTH Bracket # 23.

16 Oct
KellyGreer came in first place in St. Andrews & Kiawah.

16 Oct
kmamjmemedmmm came in first place in BO Par 4 L - TC F9 / B9 Tier Up.

16 Oct
NoFuneral came in first place in Best of Par 5's F9 / B9 All Play

15 Oct
oryGRobinson came in first place in Wk 40 9-Hole Single Play.

15 Oct
CoryGRobinson came in first place in Wk 40 9-Hole Single Play.

15 Oct
CoryGRobinson came in first place in Wk 40 9-Hole Single Play

14 Oct
Buddha248 came in first place in BO Par 4 H - TM F9 / B9 Tier Up

14 Oct
pdb1 came in first place in PUTT FOR DOUGH.

14 Oct
NoFuneral came in first place in Beth & Andy front & back

13 Oct
CoryGRobinson came in first place in 18H Tierless Bracket Tournament

13 Oct
CoryGRobinson came in first place in Tierless Bracket 9H Free

13 Oct
CoryGRobinson came in first place in Tierless Chambers Bay Bracket 9H Free

12 Oct
kmamjmemedmmm came in first place in VOTSCC Bracket # 40

12 Oct
kmamjmemedmmm came in first place in VOTSCC Bracket # 40

12 Oct
CoryGRobinson came in first place in 18H Tierless Bracket Tournament.

12 Oct
Bertasion came in first place in October at the Oak.

12 Oct
kmamjmemedmmm came in first place in CTTH # 22

11 Oct
Smok3y22 came in first place in St A's for Hacks to Tour Master Only.

11 Oct
dschom5 came in first place in BPB Random Tees

10 Oct
harry4364 came in first place in Tierless Bracket 9H Free

10 Oct
dschom5 came in first place in Arnie's Fall Tour No 2 Best of Bandon.

10 Oct
NoFuneral came in first place in Arnie's Fall Tour Round 1 Chambers Bay

09 Oct
Kmamjmemedmmm came in first place in ISLE OF GREEN.

09 Oct
dschom5 came in first place in FAME

08 Oct
Skip380 came in first place in VOTSCC Bracket# 39.

07 Oct
Robmurphy4 came in first place in CTTH Brandon Putt, Putt, Putt (All Play).

07 Oct
paulleftypaul came in first place in Congress is in Session (B9) L - TC.

07 Oct
Buddha248 came in first place in Congress is in Session (B9) H - TM

04 Oct
NoFuneral came in first place in Chambers Maid F9 / B9 Upper.

04 Oct
wishman51 came in first place in Chambers Maid F9 / B9 Lower

04 Oct
dschom5 came in first place in Summer Olympics B9 "Go Low"

04 Oct
kekanaranjo came in first place in VOTSCC Bracket # 38

03 Oct
nitramgoht came in first place in CTTH Bracket # 20.

03 Oct
dschom5 came in first place in Maid Merion 18 Hole Championship.

03 Oct
Skip380 came in first place in Arnie's Last of Summer Wine No 6 Best of Par 5.

03 Oct
kmamjmemedmmm came in first place in Arnie's Last of Summer Wine No 5 Bethpage

01 Oct
kishoph came in first place in Rooters Battle Of The Harbour.
by Paul
on Sun 01 Nov 2015, 02:46
 
Search in: F7 RECENT TOURNEY WINNERS
Topic: CC TOURNEY WINNERS FOR OCTOBER 2015
Replies: 1
Views: 720

RAN ACROSS THIS , VERY DIFFERENT TOURNEY FORMAT



  • pdb1
    5,998 Posts
    07-30-2015 9:53 PM


     
    [/quote]
     hakman123:
    You must enter using a single play of Kiawah 7 from the WGT COMMUNITY \ GOLF COURSES menu, the default conditions are low wind & standard green speed (7.9) . Do not set up other events to tailor conditions and green speed.     


     
      Did not even know these courses ( above ) existed . I will check them out . Learn this stuff and hope to enter in the future .

    Kiawah No. 7.      Longest shot from the sand.
    Entries are invited into three categories, with the winner achieving the challenge from a starting point furthest from the flag. So to be clear - the winner in category 2 will not be the closest to the hole - but will be the longest shot posted with a result 12 inches or closer (without it being in the hole - as that then becomes an entry in category 1).

    1. In the hole:              3 sleeves longest shot - 1 sleeve each 2nd & 3rd.
    2. 12 inches or less:    2 sleeves longest shot - 1 sleeve each 2nd & 3rd.
    3. 3 ft or less:              1 sleeve each for 1st, 2nd & 3rd.

     Am I right ? This is the description for this 1 event ?
      Below are the rules for this 1 event .
    Rules:

    1. To enter you must post a replay AND a screenshot of the ball position on the green (unless you hole out, and then just the replay is required). Also to make it easier for me (so I do not have to keep opening and viewing the replays and advertising over and over) please note in your post both the Shot Distance and how close to the hole you got (eg.  167 yds / 9 inches) as well as your preference for balls.
    2. The starting position of the ball must be in sand - no closer than 1 ft from the nearest edge of the sand hazard (because the replay is glitchy and is not showing the correct starting lies - we do not want anyone to be questioning if the ball is actually in the sand if it is very close to rough or fairway border).
    3. The challenge will be live for a little over 1 week and will close at midnight PST on Sunday 2nd August.
    4. Ties (same shot distance) will be broken in Category 1 - winner will be the first to post the winning distance. Ties will be broken in Categories 2 & 3 by closest to the hole - in the unlikely event that is also tied - the winner will be the first to post.
    5. Enter as many times as you like - but a player can only win 1 prize. If a player has entries that are in positions to win more than 1 prize then only 1 entry will be awarded a prize, that entry will be in order of precedence taken as

      1. Winning entry of longest hole-out  (3 sleeves)
      2. Winning entry of longest shot inside 1 ft   (2 sleeves)
      3. place winner in hole-out   (1 sleeve)
      4. place winner inside 1 ft    (1 sleeve)
      5. place winner inside 3 ft    (1 sleeve)              

      and other entries will be removed making room for other players to win a prize.
    6. No restriction on balls used.
    7. Equipment restricted to irons & wedges - no hybrids etc...
    8. You must enter using a single play of Kiawah 7 from the WGT COMMUNITY \ GOLF COURSES menu, the default conditions are low wind & standard green speed (7.9) . Do not set up other events to tailor conditions and green speed.   

      I am being serious , I find this very cool and just want to learn what I need to to possibly enjoy this competition ( event ) also . In the future .  

     
     
     

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  • hakman123
    1,251 Posts
    07-31-2015 10:52 AM


    Yes pdb1 - you seem to have it.
    This challenge is all about getting close or in the hole - from as far away as possible - and from sand. Playing this challenge we get to practice shots from sand as well as doing something a bit different on WGT.
    This is the 4th community challenge.
    1 and 2 were "Longest putt" challenges. Both on Chambers Bay holes. To win on the 2nd challenge required putting from well off the green (about 70 yds off the green in fact).
    The 3rd challenge was to get closest to the hole on St. Andrews #1 - bouncing the ball over the Burn (water).
    I look around the courses for interesting shots, trick shots and then present them here as community challenges. The rules simply ensure we are all playing the same challenge under the same conditions with the same chance of success.
    The Hakman








  • pdb1

    5,951 Posts
    [size=13]07-23-2015 12:10 AM[/size]


    4th Community Challenge - A Fun Day at the Beach
      HAVE NO IDEA WTF THEY ARE TALKING ABOUT THOUGH .

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  • pdb1

    5,951 Posts
    [size=13]07-30-2015 9:31 PM[/size]


    Re: 4th Community Challenge - A Fun Day at the Beach
       These are so cool . Definitely a few steps above what we are used to .
      This competition is divided into several different parts . For instance one of them , for the CTTH you maneuver the ball into the sand somewhere , and then take your shot , you screen shot your ball placement and the replay of it's final resting spot . Just to name one . Someday I am going to try these competitions . They are wild .

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  • JimQ916

    1,283 Posts
    [size=13]07-31-2015 7:12 AM[/size]


    This sounds interesting but complicated (although I think every thing is complicated). I'd be interested in giving it a go if it ever comes about. This sounds like a format that would need some what of a lot of participation from the members though...Jim

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  • pdb1

    5,951 Posts
    [size=13]07-31-2015 8:15 AM[/size]



     JimQ916:
    This sounds like a format that would need some what of a lot of participation from the members though...Jim


     If you click on it . You will see it is all set up by other WGT members . With guidelines and rules , and protocol . You would enter yourself and that alone would be hard enough . I am going to try and learn it and try it myself .

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  • JimQ916

    1,283 Posts
    [size=13]07-31-2015 8:50 AM[/size]


    I only read the 1st page of the post.....let me know what you find out,,,,Hell, a full WGT member tournament would be fukin huge

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  • pdb1

    5,951 Posts
    [size=13]07-31-2015 2:45 PM[/size]


    This was the 4th one . They had quite a few submittals .







by Paul
on Fri 30 Oct 2015, 22:18
 
Search in: F6 VOTSCC CC CLUBHOUSE
Topic: RAN ACROSS THIS , VERY DIFFERENT TOURNEY FORMAT
Replies: 3
Views: 687

FIRST PUTTER


  • pedrito96

    57 Posts
    09-12-2015 11:23 PM


    What putter do you recomend me the ping aswer that is 450 credit or the spider that is 400 credit i dont know what putter to get in a future
     

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  • kishoph

    198 Posts
    09-13-2015 4:42 AM


    For what you can purchase because of your level, I think the spider is a pretty good putter. I used it for a while and  never had any complaints. In fact I wished I didn't "upgrade" when I did, because I putted terrible with my 2nd putter. I recently purchased my 3rd (Odyssey Tank K2) and have been very happy with it.
    I have some nerve damage in my right hand and it's hard for me to continuously get the ping on the meter, so I look for something with a lot of forgiveness and the Spider has that. Also I always look at the reviews on the clubs and the Spider has some very good ones. Also you can compare clubs, or rent them to try out.  I hope this helped.
    Good luck with whichever one you chose.
    Gene

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  • Smok3y22

    62 Posts
    09-13-2015 8:44 AM


    I use spider putter i have no complaints noticed a difference straight away 

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  • pdb1

    5,558 Posts
    09-13-2015 9:21 AM


      My input isn't going to help you much Pedrito . Because the  

    Odyssey Tank Cruiser V-Line Putter (L13+)


      is 995 credits

    Odyssey Versa #7 Putter (L22+)


    1,495 Credits

    Odyssey Versa #1 Black Putter (L33+)


    1,795 Credits
    at your level .
      I have rented , purchased and tried on free weekends almost every putter . And yes they are as different as night and day . The increments , the meter speed , the forgiveness , the precision all make them unique . 

    PING Anser 2 Putter (L28+)


    450 Credits
    or the

    PING Anser 2 Putter (L44+)


    700 Credits

    Extra precision and a slower WGT swing meter . Are what I recommend . I started with the PING REDWOODS . Which look like have been replaced by the ANSER series . 

      I hope they have a free rental weekend soon so you can try some of the putters out . 
      Good luck Pedrito .
     
      personally I chose PING's all the way up . Mainly because of the cost being lower . But after seeing that I was playing better than my piers that had spent the money on the TaylorMades . I went with all Ping's all the way . Even my G20 280 yd. driver out drove every other 282 yd driver . By the time I got my first

    Callaway Big Bertha 10.5° Driver (Fubuki shaft) (L88+)


      I had a 294 yd. average with my G20 280 yd PING .
      I now have the

    Callaway Big Bertha Alpha 9.0 Driver (Fubuki shaft) (L96+)


      and just hit the 299 yd. ave mark last week .

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  • JimQ916

    1,134 Posts
    09-13-2015 10:08 AM


    I use the spider puter...great putter

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  • pdb1

    5,558 Posts
    09-13-2015 10:14 AM



     kishoph:
    I think the spider is a pretty good putter.



     Smok3y22:

    I use spider putter i have no complaints noticed a difference straight away 




     JimQ916:

    I use the spider puter...great putter



      By popular consensus . It looks like the Spider is the way to go Pedrito .

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  • pedrito96

    57 Posts
    09-13-2015 10:42 AM


    Yes the spider seems like the first option to go so im going to buy next thanks for the reviews to everyone it helped me a lot

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  • pdb1

    5,558 Posts
    09-13-2015 11:43 AM


    Its been a while since I tried the Spider . So I rented the  


    TaylorMade Ghost Spider Putter (L92+)
     then I played 
    Arnie's last of the Summer Wine 1 Best of par 4
      Not only did I suck . It was V F greens which I have never figured out . I never claim to be able to putt . But with that unfamiliar Spider . Forget it . 78 was the best I could do . Terrible . I do not know how anyone can get used to that many meters and increments on those types of putters .
    Mine has 15 , 30 , 60 , 100 , 150 , 300 
    I think the Ping's have 15 , 30 , 45 , 90 , 150 , 300 , 
    IDK what the Spider has but it scared me . Lol .  Although once I get to championship greens , I then may need the finer precision . 
      plus it helps to know the increments ( avatar moves ) of each meter mine is
    15 = 5' , 10' , 15'
    30 = 6' , 12' , 18' , 24' , 30'
    60 = 12' , 24' , 36' , 48' , 60'
    100 = 14.2' , 28.4' , 42.6' , 56.8' , 71.8' , 85.2' , 99.9'
    150 = 16.6' , 33.2' , 49.8' , 66.4' , 83' , 99.6' , 116.2' , 149.4'
    300 = 30' , 60' , 90' , 120' , 150' , 180' , 210' , 240' , 270' , 300'






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  • Ber3n

    34 Posts
    09-14-2015 11:16 AM


    I think it comes down to what you get used to and like. I purchased the TM Spider and have not regretted it, since I can put decently with it. Every time I rent a different putter I suck with it, but that I think that would be the case with most new clubs initially, there is a learning curve for each. And since different putters have different increments it can take some time to figure out where on power you need to hit it.
    Those are just my 2 cents.
     
    -Beren

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  • kishoph

    198 Posts
    09-15-2015 3:15 AM


    Whichever putter you chose, be patient with it, Once you get used to it, hopefully you'll see the difference.
    Good luck.

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  • pdb1

    5,558 Posts
    09-15-2015 5:26 PM



     Ber3n:
    Every time I rent a different putter I suck with it, but that I think that would be the case with most new clubs initially, there is a learning curve for each. And since different putters have different increments it can take some time to figure out where on power you need to hit it.


      Well said Ber3n . And because most people likely cannot afford to rent each one at $ 5.00 a pop . Hopefully a free rental weekend in the near future will allow enough time for someone to get a good feel for a putter 

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  • pedrito96

    57 Posts
    09-16-2015 9:17 PM


    well someone (i will reserve the name because i didnt ask him if he wanted me to publish his anme or not) gifted me the ping answer putter and it is amazing the forgiving it has now i can make less puts and lower my score even more thanks to that person and to everyone for the tips

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  • pdb1

    5,558 Posts
    09-16-2015 9:24 PM


      That is awesome Pedrito . Good to hear . I also thank the unknown gifter .

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  • KellyGreer

    372 Posts
    09-18-2015 12:51 PM


    A. It's great that someone was kind enough to gift you that putter.  The putter that I currently have was also gifted to me - about 3 years ago & I am still using it.  That being the Nike Method level 77 putter.  And that putter costs 2,000 credits BTW.
    B. Asking others their opinion on a putter will likely get you 100 different responses IMO.  For every person that says that they like a putter there are 2 who will tell you they tried it and didn't like it.  The point being you really have to try different putters and see what works best for you.   Personally I simply love my Nike Method 77 putter and will NEVER change to any other putter.  But there have literally been DOZENS of people who tell me they tried this very same putter and just came away frustrated by it.   Putters are like everything else here on WGT..........it is what you get used to.  I've seen Legend level player who still use the WGT free starter putter.  It's very simply what you get used to. 
    P.S. The very best lower level putter that I ever came across when I was back at those early levels - back in the stone age - was the 

    TaylorMade Ghost Manta Putter (L30+)


    1,295 Credits

    I LOVED that putter.  I made so many great putts with that level 30 putter that I was VERY tempted to go back to it when I started trying the Nike putters.  But it does cost nearly 1,300 credits.

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  • Bertasion

    87 Posts
    09-18-2015 3:27 PM


    Pedrito -- The only advice given to me about putters is never buy one until after you've had the chance to throw it so you know how it feels in your grip and leaving your grip.  B  : )  
  • Smok3y22

    62 Posts
    09-19-2015 7:06 AM


    I need 2 meet this mystery gifter lol 

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  • pdb1

    5,558 Posts
    09-19-2015 7:27 AM



     Smok3y22:

    I need 2 meet this mystery gifter lol 



      Look no further . But I am no mystery . 
      BTW thank you to the mystery gifter . I love it . 
      Paul
     

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  • pdb1

    5,558 Posts
    09-21-2015 8:06 PM



     pdb1:
    Look no further . But I am no mystery .


     
       What i meant by look no further was . 5 minutes after that i gifted SMOK3Y22 a set of Nike irons . All he had was starter clubs . Now he can focus on a driver or something like wedges  . I went to message him this evening because I had not heard from him or seen the WGT reply from his accepting the irons . I saw that he still lists the WGT iron set in his bag . So when I tried to regift  them to see if it was declined because he already owns them . Which is the best way to see if your purchase went through . It was declined . So he has them and doesn't know it . 
      I have come to the conclusion that he is either a mobile or tablet or ipad user . They very often turn off email and other notifications ( to increase game performance ) . So he probably does not even know he has them . 
      He will eventually see them .

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  • [*:bd4c]
    Smok3y22

    62 Posts
    09-22-2015 12:41 AM


    Just read this post paul thanks so much for clubs appreciate it. Not used yet cos u was right i didnt know i had thanks again now lets try out my new clubs
by Paul
on Mon 12 Oct 2015, 00:13
 
Search in: TOURNEY TALK
Topic: FIRST PUTTER
Replies: 0
Views: 959

WHAT IS WGT

Based in San Francisco, WGT Media is an innovative sports gaming company with over 20 million players worldwide across online, social and mobile platforms. Our mission is to combine our love of sports with unsurpassed high definition visual quality and innovative game play to be the leading online sports gaming and media company. Our games combine both 2D and 3D technologies to create the world's most photo-realistic online gaming experience, in both Golf and Baseball, with highly interactive multi-player game play.
WGT Golf (www.WGT.com) is the #1 free golf game with over 450 million virtual rounds played. WGT Golf features 24 famous virtual golf courses including Merion, Pebble Beach® and St Andrews. WGT Golf runs the annual Virtual U.S. Open in partnership with the USGA, and has partnered with NBC's Golf Channel and David Leadbetter. WGT Golf offers a range of virtual golf equipment from leading manufacturers, including Callaway, Cleveland, Nike, Ping, Srixon and TaylorMade.
In 2012, WGT Media launched WGT Baseball: MLB (www.wgtbaseball.com) in partnership with Major League Baseball Advanced Media. WGT Baseball is a realistic baseball game that puts fans inside their favorite MLB ballparks in HD virtual reality with MLB uniforms and players. In a unique blend of social gaming and fantasy baseball, players manage their rosters, making strategic in-game decisions and competing head-to-head against other players in rival games and mini seasons.
by Paul
on Sun 23 Aug 2015, 07:48
 
Search in: CRAZY WGT SHIT
Topic: WHAT IS WGT
Replies: 3
Views: 875

HOW TO MAKE OUR TOURNEYS A GOOD GUIDE ( optional )

  By JimQ916
  Hi all you great members.....hope you're having a great Sunday. I previously posted a few suggestions in the forum concerning the CC Tournament set up that some members liked and some not so much. Taking everything into consideration I have thought about how to have more members sign up and complete the Tournaments they have signed up for. Here are my suggestions


  1) Time period....I suggest a minimum of 3 days (ideally 5) to complete a round / tournament:
***I've found that tournaments set up for 3 days or less has numerous members who don't / can't finish their rounds in time. Many members have jobs / family / obligations that prevent them from playing daily and / or even every 3 days so they can't finish in time. There are also numerous other things in our club to do (Blitz / Bracket / Specialty Tournaments) that crunch a members ability to play what they want and consider our CC Tournaments as not a priority (last on the of things to do list).


  2) How many Rounds...I suggest no more than 2 but any amount is up to you
*** I've found that Tournaments set up for 1 or 2 rounds have more participation and less members who sign up and don't play, or withdraw because of the length. Tournaments set up for 4 rounds have numerous members who play a round or 2 then either drop out or don't have the the time to finish and WD (see #1 above)


  3) Split Tiers....I suggest that most, if not all, Tournaments that are split up for Lower / Upper Tiers draw more people more complete the Tournaments
*** I've found that "All Tier Tournaments" are dominated by the L - TL's with the lower tier members finishing usually 6th or worse at best. I understand that the "All Tier" set up is preferred by some but the idea of "Split Tier Tournaments (H - TM and L - TL) would allow every member entered to compete against players of similar skills with a chance to Win. I find it frustrating to post a 32 - 33 and get beat by 5 - 6 strokes thus I avoid these "All Tier Tournaments"  with many other lower Tier members avoiding them also.


  4) Green Speeds / Wind / Tee's...I suggest that the green speeds be set up with the default speed used by WGT.
*** I've found that the green speeds be used in the set up of a Tournament sometimes influences a player to play or not. For the "Lower Tier" Players make the speeds Fast - Very Fast and the "Upper Tier" either Tournament  - Championship. You can choose the difficulty of a Tournament by moving around the tee's and adjusting wind speed. Every so often have a Tournament set up with faster green speed but make those few and far between. I myself, being just a Master, putt on VF greens but also enjoy playing on Tournament greens from time to time and Championship greens and up just kick my butt. Also, take into account the difficulty of the course being played... i recently screwed up by making a Tournament (at Brandon) with impossible green speeds for that course.


  5) 9 or 18 Holes...I suggest that most, if not all, tournaments be 9 hole rounds and not 18
*** Once again I screwed up when I set up the Brandon Tournament and made the rounds 18 holes and not 2 rounds of 9 each. I should have set the Tournament up for 2 rounds (1st one front 9, second round Back 9) and never gave a thought to all the time constraints of the members (see #1 above) when I did it.


  6) Entry Fee....I suggest that Tournaments be set up for a minimal amount of credits to enter (10 - 20 - 30)
I've found that the Tournaments that have a "low" entry fee attracts more members than one's that have a higher fee to join, especially in "All Tiered" Tournaments. Also, no pay Tournaments sometimes have numerous members joining or just a couple...flip of the coin. At our CC level we're allowed to have 12 free and 12 pay Tournaments going at once. See where we are in the amount of Tournaments there are but let's try to have 10 and 10 going at once. If we have all 24 set up there's no room for the Bracket Tournaments to be set up nor any other "Specialty" Tournaments, such as the "Starter Equipment" Tournaments.


  OK, that about covers what I feel would be ideal to attract members to join and also finish any CC Tournaments that are set up. I beg all members to consider setting up CC Tournaments and do so anyway you see fit.....these are just things I've noticed since becoming the Tournament Directer and checking each Tournament daily. Once again, these are only my suggestions and not requirements to set them up........Have a great Sunday......Jim
by Paul
on Sun 14 Jun 2015, 14:54
 
Search in: VOTSCC TOURNAMENT MAKING GUIDE
Topic: HOW TO MAKE OUR TOURNEYS A GOOD GUIDE ( optional )
Replies: 0
Views: 830

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