If you wanted to look at the Magic Star . You will see that it is in the forum F6 . If you click F6 you wiil see just those 12 forums . Then you can look in each one at all the topics in them .
Just download and install
It's been a while since I expressed some of my objectives for the CC . First of all I like and respect everyone that joins our club . I realize that not everyone knows what a CC is all about . Many have different reasons for joining . I really don't know how many of the other clubs are run . They are all different . What I want to emphasize in our CC is that whatever tier you are . That you feel comfortable here , part of a team of players that come here to find conditions that enable them to improve their game , hone their skills , lower their scores ,lower their averages , move up in tiers . Enjoyably and comfortably with the conditions that challenge them enough to keep that drive without the frustrationsof regular game play . All that is completely possible by either creating those tourneys yourself or by messaging me about it . Or someone else in your tier that has been creating tourneys . Any kind of information that you need to know should be provided here , any kind of appp , calculator , help , tutorial , tournament , statistic , message , opinion , gripe , compliment , etc , etc . Should able to be aqcuired here ( or in our website , as it may be easier there ). With your help , all of this can be done easily . We already have a good start . I am going to be here for a very long time trying to achieve all this . For any of you that think it's a good direction for your CC to go in . Then lets keep on keepin on . Sincerely , Your Co team member PDB1 , Paul ( sitting here on a rare rainy day ) May the SUN always be with you
Re: Where are the Flags ?By Bertasion in Valley of the Sun Casual Club The other day upon the heather fair I hit a flagstick that was not there. I saw it's shadow and heard the clank but where it stood was just a blank. It was not there again today. I wonder when it will come back and stay. Brian
BEST OF BANDON PAR 3
THE OLYMPIC CLUB
ROYAL ST. GEORGE
PINEHURST NO. 8
CHALLANGE AT MANELE
EXPERIENCE AT KOELE
BEST OF WATER SHOTS
BEST OF FAMOUS SHOTS
BEST OF PUTTING
You need to play at least 5 ranked rounds as hack to saturate & be eligible for Amateur.
When your average score is equal or smaller than 100 you go from Hack to Amateur.
You need to play at least 10 ranked rounds as amateur to saturate & be eligible for Pro.
When your average score is equal or smaller than 80 you go from Amateur to Pro..
You need to play at least 20 ranked rounds as Pro to saturate & be eligible for Tour Pro.
When your average score is equal or smaller than 72 you go from pro to Tour Pro.
You need to play at least 25 ranked rounds as Tour pro to saturate & be eligible for Master.
When your average score is equal or smaller than 67 you go from Tour Pro to Master.
You need to play at least 40 ranked rounds as Master to saturate & be eligible for Tour Master.
When your average score is equal or smaller than 63 you go from Master to Tour Master.
You need to play at least 50 ranked rounds as Tour Master to saturate & be eligible for Legend.
When your average score is equal or smaller than 61 you go from Tour Master to Legend.
You need to play at least 500 ranked rounds as Legend to to saturate & be eligible for Tour Legend.
When your average score is equal or smaller than 60 you go from Legend to Tour Legend.
You need to play at least 200 ranked rounds as Tour Legend to to saturate & be eligible for Champion .
When your average score is equal or smaller than 59 you go from Tour Legend to Champion .
You need to play another 200 ranked rounds as a Champion to saturate .
You need to jump through 10,000 hoops before you receive an exclusive personal invitation before reaching Tour Champion.
May the SUN always be with you
Thu, Feb 4 2016 4:05 PM
Adobe Flash, the world’s most hated software, is finally dead. Technically, it’s been on its way out for years, but today it received one of its final blows which will go down in history.
Google officially killed Flash advertising in its browser. Any advertising that uses the technology requires the user to click it to play — it’ll otherwise remain frozen.
A new setting, enabled by default in Chrome automatically optimizes plugins to save battery power and CPU cycles and specifically targeting autoplaying advertising.
The change comes as Google AdWords now makes it possible to automatically convert advertisements created using Flash into HTML5, a friendlier and safer format for playback.
In recent times, browser support for modern formats, such as HTML5 video, have finally become widespread enough to make such a move.
The majority of users are able to ditch Flash already, although time of death can’t truly be called until streaming providers drop it entirely — but that’s already on the horizon for many.
The hated software has been plagued by problems over the years ranging from poor performance to massive, recurring security holes. It’s time for it to die. Today’s move feels like lowering the lid on its coffin.
You’ll be automatically updated to Chrome 42 today, which changes the default Flash setting to “detect and run important plugin content.”
Update: Adobe reached out saying that Adobe Flash creators can export their creations directly to HTML5 within the app.
Wait, This just in:
Well, the name is, anyway.
The platform that was until yesterday known as Adobe Flash Professional CC is now Adobe Animate CC. What does that mean? According to an Adobe statement announcing the change, it’s part of an ongoing commitment to “evolve to support multiple standards,” specifically HTML5. In practice, though, the answer is: not much. Meet the new Flash, same as the old Flash, and still a security-addled, closed-off mess.
The good news, at least, is Adobe seems to acknowledge the inevitability of an HTML5 world. A simple rebranding, though, doesn’t do much to get us there.
Not Dead YetWhen Adobe Animate CC debuts early next year, it will introduce features like new vector art brushes, easy access to high-quality stock art, and the ability to rotate the canvas 360 degrees from any pivot point. Fun stuff!
What it won’t do, though, is fix the various security problems that have plagued Flash for years. Flash the platform has a new name, but Flash the development tool lives on. It’s just no longer the focus, both because of the negative associations clouding the brand, and because it’s no longer the primary weapon in a developer’s arsenal. It’s had to make room for the future, and so has Adobe.
“Adobe’s strategy is to make money regardless of what happens in the market,” says Forrester Research principal analyst Jeffrey Hammonds. “They understand that there’s a slow transition to HTML5 going on.” Online advertising, for instance, once a Flash stronghold, has increasingly shifted to HTML5. “At some point you have to embrace the change,” says Hammond. “The rebranding is a visible sign of that, but the internal focus on supporting technologies like HTML5 has been going on a while.”
Why go to the trouble of supporting Flash at all, then? It’s as resource-heavy and security-addled and closed-off as ever, and hiding it behind a more anodyne name doesn’t solve what pulling the plug altogether would. Earlier this year, Facebook called for an end date, some mutually agreed upon moment when Flash simply stopped. Why not do that, instead?
“There continues to be a huge amount of Flash content out there, especially video and gaming content, and we plan to do all we can to keep Flash Player stable and secure because it is the responsible thing to do,” an Adobe rep says. Even Facebook seems inclined to agree; the social network is working more closely with Adobe to identify and patch any security holes in games hosted on its platform. Facebook declined to comment, but Hammond notes that the collaboration doesn’t necessarily mean it has warmed to long-term viability of Flash.
“Even if you have an end-of-life date, that would probably be a couple of years into the future,” the analyst says. “Why would you not continue to address security gaps as they come up between now and then?”
In fact, if anything the Facebook collaboration underscores just how little the existence of Adobe Animate mitigates the mounting concerns about Adobe Flash Professional. Being out of the spotlight doesn’t make it any less unsafe. And without an end-of-life date, the surest bet is to resign yourself to constant, indefinite maintenance.
What Comes NextSo no, Flash isn’t dead, or really any closer to it. At the very least, though, Adobe seems to have acknowledged its eventual marginalization as a development tool, if not outright demise. In some ways, that may be preferable to a swift execution. When Flash does go away, it will exact a cost.
“I think a lot of older websites that have not been updated will be broken on laptops and desktops, because a lot of folks have been building on mobile over the last couple of years,” says Hammond. “I actually think we’re going to see a bigger impact in the enterprise world than in the consumer world, because a lot of the technologies behind the firewall are a lot slower to evolve.”
The Web already is littered with the artifacts of outdated standards, though; it’s an unfortunate but predictable side effect of barreling into the future. And the workloads that currently fall to Flash—those videos and games—should be manageable in HTML5 at some point, especially given Adobe’s commitment to the open standard. “We’ve always been at the forefront of HTML5 design and development,” says the Adobe rep,” “and have embraced it as the future of the web platform.”
The trick, though, will be making sure that when HTML5 does supplant Flash, it doesn’t repeat its predecessor’s mistakes.
“There are differences in HTML5 and Flash, the former being open source while the latter is closed source,” says Malwarebytes security researcher Jérôme Segura. “In theory, this means the code can go through more scrutiny, but that doesn’t necessarily translate to better security.”
Maintaining HTML5’s security could also become even more difficult as it evolves to replace current Flash strongholds.
“The other concern to watch for would be any alterations to HTML5 to accommodate the needs of the ad or gaming industry,” continues Segura. “A piece of technology can start with the best intentions, but as new features and requirements come along developers may have to make concessions, which often have a security impact.”
It sounds like, for better or worse, they’ve got plenty of time to figure it out. Adobe Flash is dead. Adobe Flash lives. For now.
John - azdewars
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Thu, Feb 4 2016 5:38 PM
Once again, thanks for the info John....Jim
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Thu, Feb 4 2016 6:59 PM
The sooner Adobe Flash dies the better off we all will be. Hopefully this will mean that WGT will port over to HTML5 or some other platform sooner than later. The only reason I tolerate Flash is because of WGT.
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Thu, Feb 4 2016 9:04 PM
Flash in the FutureFlash has always existed in two forms. There is Flash Player — which is how end users interact with content on a web page (or in an app) and then there is Flash Professional, the software that creators use to create Flash elements.
Over the last two years, Adobe has started to transition Flash away from its more traditional ActionScript roots with more of a focus on cross-platform and mobile development, including support for HTML5.
Moreover, Flash is still heavily used in animation (including TV shows such as Squidbillies), interactive games and for interactions still not available in HTML5.
Video, however, has increasingly become more HTML5 and mobile-aware — with Adobe's own Flash player compatible with becoming an HTML5 wrapper on devices that don't support the Flash plugin.
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Fri, Feb 5 2016 4:34 AM
Thanks for the info John... I play 100% on the iPhone app. It sounds like this will be a major improvement for those that play on their PCs.