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It's been a while since I expressed some of my objectives for the CC . First of all I like and respect everyone that joins our club . I realize that not everyone knows what a CC is all about . Many have different reasons for joining . I really don't know how many of the other clubs are run . They are all different . What I want to emphasize in our CC is that whatever tier you are . That you feel comfortable here , part of a team of players that come here to find conditions that enable them to improve their game , hone their skills , lower their scores ,lower their averages , move up in tiers . Enjoyably and comfortably with the conditions that challenge them enough to keep that drive without the frustrationsof regular game play . All that is completely possible by either creating those tourneys yourself or by messaging me about it . Or someone else in your tier that has been creating tourneys . Any kind of information that you need to know should be provided here , any kind of appp , calculator , help , tutorial , tournament , statistic , message , opinion , gripe , compliment , etc , etc . Should able to be aqcuired here ( or in our website , as it may be easier there ). With your help , all of this can be done easily . We already have a good start . I am going to be here for a very long time trying to achieve all this . For any of you that think it's a good direction for your CC to go in . Then lets keep on keepin on . Sincerely , Your Co team member PDB1 , Paul ( sitting here on a rare rainy day ) May the SUN always be with you
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Re: Where are the Flags ?By Bertasion in Valley of the Sun Casual Club The other day upon the heather fair I hit a flagstick that was not there. I saw it's shadow and heard the clank but where it stood was just a blank. It was not there again today. I wonder when it will come back and stay. Brian
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TIER & AVERAGE REQUIREMENTS
BASIC LEVEL AND AVERAGE REQUIREMENTS , AND SATURATION
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AVERAGE ARCHIVES

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subject title AVERAGE ARCHIVES

Post by Paul Sun Aug 15, 2021 7:02 pm

WGT forgot to tell the Mobile World about the WGT Universe WGT.com and WGT.com/forums. That there was an already established protocol for tiering up , upgrading equipment , lowering ones average , collecting and improving statistics , etc




The key is playing those Ranked Rounds . Play them religiously . Play them like there is no tomorrow . Play them like they're going out of style . Play them like your life depends on it .
  Once you attain saturation at each tier . All rounds with a score higher than your average . Automatically get discarded . THEY DO NOT COUNT . Once you are saturated .
  But during the climb in each tier to saturation . Rounds completed higher than your average . Will raise your average . That's the way it works .
  That is why the Single Player Unlimited Play Stroke Play tiered format was introduced .

More on  lowering ones average .

As far as playing to lower your average and move up in tier . The CC unlimited play single player round is by far the best format . 
  
   The unlimited play format means . That one can play a round over and over . One can finish that round , which will make it count . Both on your average and in game completion . Then if you don't like the score you can play it again . 
  
   But the proper way to utilize the unlimited play format to your advantage . Is to end the round before the 9th or the 18th hole . You do this by either just ending the round and replaying it at another time . Or the proper way is to click the menu and click " restart " . That is only available in these unlimited play rounds . Whether you just end the round before it is over or click " restart " . It will not effect your game completion percentage . You can do this as many times as you want . Before the end of the round . The only round that counts is the one you finish . 
  
   So technically and hypothetically you could play until you got a score lower than your average . Finish the round that is lower than your average . ( this is if you are not saturated . ) Then your average will only go down .
   If you are saturated in your tier . None of this matters . Because any score above your average is thrown out , will not count in any format . 

  So anyway what this means is that you are already playing a custom made CC tourney . Custom made to your liking by our very good tourney makers . If you do not find formats and features that you like . Ask them to make them , or make it yourself . 

  So the various custom features make the tournament much more fun than just default WGT settings . So the custom features and the unlimited play " restart " feature . Allow you to play more times . Helping you to learn the course better enabling you to hone your skills .

  You may not be able to beat your average . But you can play a few times until you get a reasonable score that you can live with . Complete the round . Then go play another course a few times until you get a score you like on that one . 

  Remember . If you play a course 23 times . And on each time you restarted before the end of the 9th or the 18th holes . Those rounds do not count at all . Even if you never finish the round . None of them will count . 

  If you have a good score on your 24th try and you finish that round . It will count . The only one that will count . 
  This is the best way to prepare oneself for the tougher features of play in the WGT tourneys . And the very tough multi player stroke play rounds with players of your tiers from all over WGT . Where you want to perform well . You don't get to restart in those . They count in every way .


Scoring

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Alternate Shot

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subject title Re: AVERAGE ARCHIVES

Post by Paul Sun Oct 17, 2021 4:32 am

Which also lead me to a conversation with this individual

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AVERAGE ARCHIVES  8_8_pr10

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AVERAGE ARCHIVES  8_8_rr10

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AVERAGE ARCHIVES  Chat_810
  Now I am not saying that there is anything suspicious . Just interesting . I won that match BTW . The thing that puzzled me was the 157 ranked rounds . And of course the Legend tier and the 59.57 average . The time frame is all right . Just the amount or Ranked Rounds that is curious .
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subject title TIER AND AVERAGE REQUIREMENTS

Post by Paul Sun Oct 17, 2021 5:31 am

AVERAGE ARCHIVES  Simon_22
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subject title SATURATE / AVERAGE / TIER REQUIREMENTS by JimQ916

Post by Paul Sun Oct 17, 2021 5:35 am


  • AVERAGE ARCHIVES  Jimq9139
    JimQ916
    4,366 Posts
    [size=13]Sun, Nov 6 2016 10:53 AM[/size]

    Hi everyone....about a month ago (maybe a little more than that) I went from TM to Legend, and when I did, my tees were moved back. I was a TM for quite awhile and was very (VERY) familiar with the default tees for TM and when I was moved back, it became a completely different ball game. My tee shot landing areas for L were further back (sometimes a lot of yards), bringing trouble (which I used to just fly over) into play, my angles were also different for my tee shots and in keeping with the domino effect, my 2nd shots were hit from spots further back than what was my usual (also bringing trouble into play when there was none before). Also, my landing areas on the greens changed to compensate for the longer clubs that I have to hit to get there, thus I'm now putting from spots I've never seen before, or even want to see. Par 5's became true par 5's, and a lot of par 3's became par 4's (yardage wise, not on the score card...it is still a 3 there). My average is now a little above 80 (yes 80), and the reason for that is that I played ranked rounds (instead of practice ones) while I was learning these new set ups, sometimes shooting unbelievable high scores that are counted against my average. I'm now becoming familiar with the set ups, so my average is coming down (at a snails pace though). I was wondering when my average will start to drop at a faster pace, and did a little digging. Here's what I found:


    SATURATION / AVERAGE / TIER DEFAULTS

    Hack Defaults: Easy (Front) Tees / Slow Greens (7 Stimp)

    You need to play at least 5 ranked rounds as Hack to saturate.
    When your average score is equal to or smaller than 100 you go from Hack to Amateur.


    Amateur Defaults: Easy (Front) Tees / Standard Greens (8 Stimp)
    You need to play at least 10 ranked rounds as Amateur to saturate.
    When your average score is equal to or smaller than 80 you go from Amateur to Pro.


    Pro Defaults: Medium (Middle) Tees  / Fast Greens (9 Stimp)
    You need to play at least 20 ranked rounds as Pro to saturate.
    When your average score is equal to or smaller than 72 you go from Pro to Tour Pro.


    Tour Pro Defaults: Medium (Middle) Tees / Very Fast Greens (10 Stimp)
    You need to play at least 25 ranked rounds as Tour Pro to saturate.
    When your average score is equal to or smaller than 67 you go from Tour Pro to Master.


    Master Defaults: Hard (Back) Tees / Very Fast Greens (10 Stimp)
    You need to play at least 40 ranked rounds as Master to saturate.      
    When your average score is equal to or smaller than 63 you go from M to Tour Master


    Tour Master Defaults: Hard (Back) Tees / Torn Greens (11 Stimp)
    You need to play at least 50 ranked rounds as Tour Master to saturate 
    When your average score is equal to or smaller than 61 you go from TM to Legend.


    Legend Defaults: Hardest (Tips) Tees / Torn Greens (12 Stimp)
    You need to play at least 500 ranked rounds as Legend to saturate. 
    When your average score is equal to or smaller than 60 you go from Legend to Tour Legend.


    Tour Legend Defaults: Hardest (Tips) Tees / Championship Greens (13 Stimp)
    You need to play at least 200 ranked rounds as Tour Legend to saturate.
    When your average score is equal to or smaller than 59 you go from Tour Legend to Champion.


    Champion Defaults: Hardest (Tips) Tees  / Superfast Greens (13 Stimp)
    You need to play another 200 ranked rounds as a Champion to saturate.
    ****You need to play an undisclosed number of additional rounds and receive an exclusive personal invitation before reaching Tour Champion****
    No idea of what / or if Average is figured in moving up to Tour Champion, or where they hit from or putt on (maybe they hit from the parking lot or something and putt on glass)....I've yet to see such a beast. I'm sure they're are a few (only 1 actually) but I  have to take WGT's word for it...it's sorta like Sasquatch and the Loch Ness Monster....never seen either one but I'm told they exist...Just for the record, I believe in neither of those...with the amount of people looking, and with today's technology, there has got to be a better picture / video of both of them....all I see are the same 2 - 3 grainy images....show me the $$$. Oh yeah, Crop Circles....don't get me started with that.

     
    ***HERE ARE A COUPLE DEFINITIONS AND WHAT THEY MEAN:***


    SATURATE: In addition to it being a requirement to tier up, when you reach this point at a certain level, your average will only drop, never go up. This is because once you saturate, the highest round score you've already posted will be dropped and the lower score will be used....your average will then be recalculated just using just those scores. Your average would come down quickly when you start firing lower scores.
    ***Note to self....ranked rounds consist pretty much of stroke play "ranked" rounds be it CC Tournaments or multi player rounds (Stroke Play only). I can't find anything in the WGT Forum (or FAQ's) that give a straight answer about Match Play or rounds on the Par 3 or par 5 courses counting....I've read that yes they count, and I read that they do not count...bottom line is that I really learned nothing concrete about whether they count or not). I'm leaning toward yes, they count as long if completed but there is no concrete answer I can find. Even though I think they count, I'n going to treat them as not counting and play a lot of Stroke Play, which I know for sure count.

    RANKED ROUNDS NEEDED: This is the amount of rounds needed to Saturate and/or advance....there is no where to see how many rounds you have at a particular Tier...you either have to look at your profile to see how many you have as soon as you tier up, then add to it what you need to saturate at that tier...you'll come up with your number then to reach that total, or you can just wing it...I chose to wing it and I'm sorry I did. I'm sure I'll know that I saturated when my average starts to plummet though!!!!! Some ranked rounds count, some don't....depends on the course played I think . Practice Rounds are not used, it has to be a ranked round.
    ***See "Note To Self" above concerning saturation***

    AVERAGE SCORE: This is kinda self explanatory and goes hand in hand with saturating. Once you saturate, your average will start to come down, and when you saturate and start posting scores lower than your highest scores, this will happen very quickly. Keep in mind that when you advance in tiers, your average is wiped out and you start from scratch to establish it for the newer tier.....your pretty lil' ole 60's average is magically turned into a 90 in the blink of the eye. Practice, Brandon, Par 3 and Par 5 rounds are not used in the calculation of your average...all other courses do. It's my understanding that if you play a Match Play game against a higher level opponent and win, your average will come down a bit....if it's a member of an equal or lower tier, there is no change....it has to be a higher tiered member. If this is correct (I've read yes, I've read no, and I've read that it does for TM's and below, but once you reach Legend it doesn't....you choose)...this is the only way I can figure to manipulate the average system....play a higher tiered member in Match Play and have them lose on purpose.....THIS IS NOT IN THE SPIRIT OF THE GAME AND WOULD BE FROWNED UPON BY WGT AND IT'S MEMBERS!!!!! Your average would indeed come down (I think), but you'll know it's really not legit and you're going to move into a higher tier without really having the skills needed to be competitive at that level. Watch for what you wish for.

    LEVELS: While not really addressed here, the "level" you, personally, are at is determined by the amount of XP's you have....this is not only the XP's you earn for the CC by using your free passes, it's the XP's earned for every round you play. This is used for 1 reason and 1 reason only...it unlocks equipment in the Pro Shop that you can purchase....NOTHING MORE / NOTHING LESS. The "level" our CC is at is determined by how many points are earned (contributed) to the CC by members using your passes....this is pretty much inconsequential to everyone other than Paul......reaching higher CC levels unlocks things directly related to running the CC, albeit Director Spots / Membership Limits / CC Tournament Limits / Super Passes (that are allocated during the Clash), and also the way WGT says they use to match us up in the Clash (this is BS though....we're at level 12 now and in the last Clash, we were playing a couple of CC's at level 19 or so). Clubs being at that high a level have either been around a long time, or have a lot of members, where they use their passes to score XP's for their CC...it has absolutely nothing to do with "skill level" of the CC, nor will it ever drop....they could be a club where they have 250 members at the hack level....as long as those 250 members contribute points for the CC (by using their passes) they will be at a higher level than a CC with 250 Champions that doesn't use their passes. We've been finishing high in the Clashes (top 25's) and that is very impressive considering we're a 43 (39 active) member CC playing against CC's with a lot more members...these higher level CC's no doubt have a lot higher membership than we have....strength in numbers is good during the Clash....us being so small and finishing so high says a lot about our club (specifically our members).
    DEFAULT TEE PLACEMENT / GREEN SPEEDS: For each members' Tier level, there are different tees / green speeds used as "Defaults". As you can see above, something changes as you move up Tiers, be it the Tee Placement or Green Speeds....SOMETHING ALWAYS CHANGES!!!!

    OK, that's it for me....this is just stuff I ran across when I was looking at the Tier requirements and the input of our members. Please note....I would not put my life on the line swearing to these things / requirements....but I sure as hell would throw you under the bus (lol). These are the things I found in the WGT Forum...there was other conflicting info, but these are the concensous. If you have any questions / concerns, you know where we live....just post here in the Forum and you'll get the info you want, or if we don't know the answer, we'll find it. I hope this helps someone (anyone)....I know it did me....Jim




  • AVERAGE ARCHIVES  Pdb151

    pdb1
    13,452 Posts
    [size=13]Sun, Nov 6 2016 11:57 AM[/size]

      Nicely amended Jim . I am going to pin this and move it to 
    HEY NOW: VOTSCC HOW TO's & TUTORIALS & FORUM INDEX (new )
      Up near the top of this thread . 



  • AVERAGE ARCHIVES  Jimq9139

    JimQ916
    4,366 Posts
    [size=13]Sun, Nov 6 2016 12:35 PM[/size]

    Cool...I was hoping it wouldn't get buried. I knew some of this stuff and it's gonna help me when I set up some tournaments....really informative. I normally don't pay attention to my average, but was thinking about it, and that is the barometer (as well as Tier Level) I use to see about people I play to see if I'm in over my head or not. Let me know if I got anything wrong...not sure if you can edit someone Else's posts (I know you can delete them, but don't know about editing) so if you can't, let me know and I'll get it fixed. Have a great Sunday Paul (and everyone)....Jim
    Damn I miss the Blitz on the weekends....I'm stuck with spending time with Terri (my wife)...oh wait, I like that....or so she says I do Wink




  • AVERAGE ARCHIVES  Duffer10

    DufferJohn7
    611 Posts
    [size=13]Sun, Nov 6 2016 1:02 PM[/size]

    Jim,
    A correction applicable to both of us.  At Legend we need 500 ranked rounds to saturate and begin pulling down the WGT average.  When that average equals or goes below 60 we move to Tour Legend.
    To preserve my sanity I use a spreadsheet to keep a moving average of my scores for the last 50 and last 20 rounds.  I have close to 400 ranked rounds as Legend with a WGT average just over 66, my 50 and 20 round moving averages are almost down to 65.
    A long, long way to go!
    But having fun and trying to hit 'em straight.
    John



    AVERAGE ARCHIVES  Fairyq12


  • fairyqueen
    84 Posts
    [size=13]Sun, Nov 6 2016 1:48 PM[/size]

    Very nice and very interesting
    There is one thing more I noticed. If you play in a match game, it did count as a ranked game, but it did not show or added to your stats, where they show how many ranked games you played. I mean, it shows on my stats that I played only 16 ranked games, but i'm tour Pro. It should be around 30 to 35 now.
    Just saying, and I won't promise it's all true
    Charlie




  • AVERAGE ARCHIVES  Pdb151

    pdb1
    13,452 Posts
    [size=13]Sun, Nov 6 2016 3:47 PM[/size]


     fairyqueen:

    Very nice and very interesting
    There is one thing more I noticed. If you play in a match game, it did count as a ranked game, but it did not show or added to your stats, where they show how many ranked games you played. I mean, it shows on my stats that I played only 16 ranked games, but i'm tour Pro. It should be around 30 to 35 now.
    Just saying, and I won't promise it's all true
    Charlie


      Yes C . You are absolutely correct . In general and for the most part . Match play rounds are not counted for anything . Not even stats . IE longest drives , putts , HIO's . None of that is recorded . They are not ranked . They are called scored . I try to explain this to everyone . And have much written about it in various links . 
      There is one very major advantage to playing match play rounds prior to the level of Legend . 
      WGT awards a very generous bonus to a player that can beat a player of a higher tier in a match play round . By dropping a couple few points off their average . That and gameplay experience are the only payoffs to playing match play . 
      Stroke play ranked rounds are where you build your stats and games played . 
      If you have read any of what I write . You will see many efforts to enlighten players about the advantages of playing the " unlimited play " stroke play rounds . Which are available in WGT and in CC's . The big difference is that the CC stroke play unlimited play rounds . Are custom made and therefore much easier and much more likely to help you improve your game play at a much faster rate . Much more fun too . 
      What does unlimited play mean ? 
      What this means is .
      With out using unlimited play ;
      One can play a round and finish it . That score will count . One can play again and maybe beat that score . 
      By using unlimited play correctly . One will play a round . Before the end of the 9th or 18th hole . One will click the " restart " button in options . Restart the round , play until you decide you are having a better or worse round and either finish or not . One can end the round right then and nothing that was just played will be recorded . Not even in your " Game Play Percentage " .Or you can restart the round again , 100 times and restart on any hole prior to the end of the 9th or 18th hole . Only the round you finish is the round that counts . 
        This " restart " button is purposely provided by WGT The " restart " button is there for that reason only . And only available in the unlimited play rounds . That is the way it is supposed to be used . 
      By utilizing the unlimited play mode . One can hone their skills , lower their average ( by selectively choosing the round that counts , by only finishing a round that is below your average ). That takes a lot of work . But is totally possible and fun because of the custom formats of our CC tourneys . Which are all unlimited play .
      As opposed to multiplayer stroke play matches . Where every round counts . That is why our CC tourneys are the ultimate practice rounds . That prepare you for those tough multiplayer matches where you want to do well because that score will count . 
      Here is a little something I put together to put it in better perspective 
       9 SHADES OF GREY ( original post )  
      What I am saying is all correct . If you have any questions . Please ask .  
     
      Paul 
     
      You're welcome . 
     


    AVERAGE ARCHIVES  Jimq9139


  • JimQ916
    4,366 Posts
    [size=13]Sun, Nov 6 2016 5:12 PM[/size]

    I just went into the WGT Forum and FAQ's and learned a couple things....one is that you are all correct and 2nd that Paul spends A LOT of time in there...his posts are all over the damn place. I edited my post to incorporate the correct info I believe is true....when you read it and if you see something I am wrong about, or see I'm unsure about something, please clarify it and I'll get it corrected. This is really the 1st time I took a big time look at the WGT Forum..there is a bunch of good information there, and I used the search box to look for the things I wanted knowledge about and that helped in finding info. There is also a lot of members bickering about trivial stuff, so you have to skip all that crap and get to the things that are pertinent to the thread. Also, you're going to read varied "opinions" of numerous members...WGT does not really give any explanations as to how they figure someone's average...playing a game and not knowing the rules suks, but it is what it is. They had no problems taking the time to mess with one of our CC's best, and favorite, members to the point where she just said "screw it", quit fighting with them and just threw in the towel....I feel for her. If they took the same time to type a damn explanation of how they figure stuff and post it to the Forum and Frequently Asked Questions it would be time well spent. They state their reason for not making this info readily available is because if members actually knew how they calculate things, it would promote sand bagging....that's one of the dumbest thing I ever heard. If I wanted to sand bag, I would...even without knowing how the system really works...they must take us for idiots and feel we're incapable of finding a way to do it...Duh!!!




  • AVERAGE ARCHIVES  Pdb151

    pdb1
    13,452 Posts
    [size=13]Sun, Nov 6 2016 7:43 PM[/size]

      Jim you are right  . A lot of opinions , ass holes and elbows . Beating around the bush . partial information , Instigators , provocateurs , BS artists . etc and me in there . Lol . 




  • AVERAGE ARCHIVES  Pdb151

    pdb1
    13,452 Posts
    [size=13]Sun, Nov 6 2016 8:22 PM[/size]


     DufferJohn7:

    Jim,
    A correction applicable to both of us.  At Legend we need 500 ranked rounds to saturate and begin pulling down the WGT average.  When that average equals or goes below 60 we move to Tour Legend.
    To preserve my sanity I use a spreadsheet to keep a moving average of my scores for the last 50 and last 20 rounds.  I have close to 400 ranked rounds as Legend with a WGT average just over 66, my 50 and 20 round moving averages are almost down to 65.
    A long, long way to go!
    But having fun and trying to hit 'em straight.
    John

      

      First I am a little confused . I do not see an error with the Legend stats . But there is one with the Champion requirements

     JimQ916:

    Champion Defaults: Championship Tees / Championship Greens
    You need to play another 500 ranked rounds as a Champion to saturate.
    No idea of what Average is required to move to Tour Champion....I've yet to see such a beast. I'm sure they're are a few but I  have to take WGT's word for it.

      Where did you get this copy Jim ? Because it is blue I assumed you got it from the website and just added a few things . Although it may be an old one I never amended . 
      Where ever you got it I do not think WGT published it . When I first got the one I go off of . i was made by the guy i copied it from . 
      This is the correct version . I have been following this even more closely since the July 30 2015 update with the adding of the new Champion and Tour Champion tiers .
      You need to play at least 500 ranked rounds as Legend to  saturated ( average stops going up ) before reaching Tour Legend. 
      When it is equal or smaller than 60 you go from Legend to Tour Legend.

      
         You need to play at least 200 ranked rounds as Tour Legend to saturate ( average stops  going up ).
      When it is equal or smaller than 59 you go from Tour Legend to Champion .
       
       You need to play another 200 ranked rounds as a Champion to saturate ( average stops going up ).
       
        You need to play an undisclosed number of additional rounds and receive an exclusive personal invitation before reaching Tour Champion.
    _________________
    May the SUN always be with you

     WGTShamWow:

    New Features:
    So we now have two new Tiers, Champion and Tour Champion. The requirements for these are:
    - Champion Tier is 200 ranked rounds in Tour Legend on top of what you have already played up until the 7/30 release. 
    -Like other tier requirements there is an average score required.
    -Some of you may have noticed your Average change. Since there was no higher tier to move up to, there was a different calculation to your average. Now that there is a new tier to move up to, the calculation has changed which may have caused a higher average for some players. This change to average became visible after the next ranked round was played. 
    -Tour Champion is an invite only tier after Champion and will require quite a lot of playing to get to.

      This above is what I base my numbers on . 
      As far as the TOUR Champion Tier . 
      Iconian who also works in admin .
      And a dead guy . Are the only 2 T C's . Not likely there will be any others . As you can see the criteria is very steep . Lol . Up and down to be eligible . 
    ........................................................................................................................................................






      John you will find all this to be true . What i do not think is necessary is keeping count of your ranked rounds . 500 ranked rounds is the minimum amount of rr's required before being eligible for Legend tier .
      The important number is the average . Like most players in WGT . With the exception of a very few exceptional players . It will take anywhere from 1,000 to 3,000 more ranked rounds to meet that 60 average . Keeping count gets old fast . 
      Mine is typical of many a majority of WGTers . I have played 2,000 plus rounds since Legend . And likely have about that many more to reach Tour Legend . You are probably a little better than average . So hopefully you can do it in half that many .
      Sounds like a shockingly exaggerated number . But believe me . It is more realistic . 

      Paul

      In other words . Be prepared for years rather than rounds .



  • AVERAGE ARCHIVES  Jimq9139

    JimQ916
    4,366 Posts
    [size=13]Mon, Nov 7 2016 7:45 AM[/size]

    I got the info from the WGT Forum (the FAQ's were worthless when it comes to this). I found 1 post that I thought was pretty much correct and used that to as my baseline. It baffles me why there is no concrete info or posts in the Forum but as you know, there isn't. I just spent some time going to a bunch of posts to see if I could find something (anything) and decided that I'd go with what I found a majority saying. I had the Legend thing wrong (I had 200 rounds) and John helped me out with that and I fixed it....I just fat fingered the Champion round needed....I knew it was 200, but in my vast knowledge of the keyboard, hit the 5 instead of the 2 (I hunt and peck also), and I just fixed that. I know WGT keeps changing things but I think this is where they're at, at least for now anyway. I was just curious about what I needed to do to get my average down from my current 80....now I know....play, play, play!!!! I made the big mistake when I moved to legend, using ranked rounds to learn the new setups instead of practice rounds....live and learn I guess. I read a lot of post that say when they see a legend with a 70 average (let alone an 80) they immediately think they're sand bagging...damn, I wish I were. They don't mess around when it come to legend....500 rounds is absurd.....if you play 1 round a day (I'm lucky I can play more) it will take you close to 1 1/2 years to saturate....they most definitely plan on keeping members at that level for awhile. I gained a new found respect for our members who are TL's and C's...must have thrown their shoulders out playing and playing. I'm not sure the TC thing is a good thing though....WTF is an exclusive invitation and who are they allowed to play with / against at that level? All of our Champions (Cory / Turd / Harry / Keka / Lefty) have to be close to that level now....Wow!!!! If (more like when) they do move up to the "Super Elite", are they still going to be able play within the CC (CC Tournaments / Multi Player matches) or just play single play rounds, or rounds against other TC's (all 2 of them)? Ok, I fixed the Champion thing.....let me know if everything else is good....if not, let me know and I'll go in and fix it....have a great day....Jim




  • AVERAGE ARCHIVES  Pdb151

    pdb1
    13,452 Posts
    [size=13]Mon, Nov 7 2016 12:22 PM[/size]

    Yeah Jim it's very hard to get any information out of the WGT. There are a few informed it really do know what you're talking about.
     
    As far as the Champions go I'm afraid they're stuck at that level probably forever there probably will not be any tour champion level 4 regular Folk.
     
    Paul
     
    Sent by my Samsung Galaxy S7 Edge




  • AVERAGE ARCHIVES  Pdb151

    pdb1
    13,452 Posts
    [size=13]Mon, Nov 7 2016 12:22 PM[/size]

    Yeah Jim it's very hard to get any information out of the WGT. There are a few informed it really do know what you're talking about.
     
    As far as the Champions go I'm afraid they're stuck at that level probably forever there probably will not be any tour champion level 4 regular Folk.
     
    Paul
     
    Sent by my Samsung Galaxy S7 Edge



    AVERAGE ARCHIVES  Fairyq12


  • fairyqueen
    84 Posts
    [size=13]Mon, Nov 7 2016 1:53 PM[/size]

    There is but 1 tour Champion on WGT
     ICONIAN, How she made it, I don't know, but she are the only one.
    Lvl 104 
    Best to check out her stats, you clever people can find something there, I don't see any
    Char



    AVERAGE ARCHIVES  Harry_16


  • harryskunk
    1,524 Posts
    [size=13]Mon, Nov 7 2016 2:00 PM[/size]


     fairyqueen:

    There is but 1 tour Champion on WGT


     ICONIAN, How she made it, I don't know, but she are the only one.
    Lvl 104 
    Best to check out her stats, you clever people can find something there, I don't see any
    Char



    thats true its a test for wgt opening this new tier just like the cc bank they can run  but cant walk yet mite be some time well into the new year



    AVERAGE ARCHIVES  Pdb151


  • pdb1
    13,452 Posts
    [size=13]Mon, Nov 7 2016 7:25 PM[/size]


     fairyqueen:

    There is but 1 tour Champion on WGT



     ICONIAN, How she made it, I don't know, but she are the only one.
    Lvl 104 
    Best to check out her stats, you clever people can find something there, I don't see any
    Char


      

     
     
      Iconian is an administrator as well . There is another Tour Champion . A prominent player that died . Who's name escapes me . His name does not show on the search . It is a commemorative appointment to Tour Champion . Like i said . There is no reason to think that it is a serious level for advancement .
Paul
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subject title GAME COMPLETION

Post by Paul Sun Oct 17, 2021 5:41 am

A  ll of this is extremely old . When VOTSCC folded . ( unbenownced to me ) . The CC forum had hundreds of topics that I had researched and commented on . All of that is lost . But occasionally I run across a post in the WGT main forums . With some of the comments that I had stored in the CC forum . I sometimes copy them here .


  Game completion is only recorded in multiplayer rounds . Period . Single player rounds are designed with a restart option available , also an end game with no consequence option . That is the whole idea of the single player round with the restart option is to play as many times as you like with out affecting your average or game completion in a negative way  (aside from completing with a bad score )( essentially not  hypothetically you can or could play until you better your last score and only that score will count ) .
  Also another reason WGT leaves you green while playing these so you may have the option of exiting at any time . If for instance you were to get an invite . You accept the invite with no negative consequence whatsoever .
  The exception to this is single play rounds . which do forfeit the match . And of course if you do not complete .  You wasted a pass . I was only commenting on the raising the average by not resuming a single player match . Which is not correct .
  I'm just sayin
  If any one doesn't understand this . Please speak up 
  Now mister " never leave a game " Another very popular format here at WGT is the multiplayer stroke play matches . In these matches game completion is absolutely counted . As is not completed games . And a very big deal for a lot of people . And not so much for the bigger majority of players as there isn't any moral reason or legal reason to worry about it . In fact . WGT already knows this and has made it an option in the game by providing the forfeit button . It is part of the game . It is a game . There are actually millions of legitimate reasons to exit a game , whether it be personal , medical , domestic , occupational , psychological  , comical , legal , spousal , fatherial , motherial , child related , irrational , unsportical , embarrassment , fear , even no reason at all . Are all legitimate and viable reasons to exit a game . happens all the time every minute of everyday . No reason to give it another thought . It is OK .
  I don't mean to repeat myself but . I'm just sayin
  More commonly ( for many , many WGTers ) . In all other types of matches unlimited play single player ( NOT SINGLE PLAY ) very big difference . In the menu WGT provides an option called restart . This option is available in all WGT and CC unlimited play single player rounds . Since game completion is not and never has and never will be a concern in these matches simply not in the format . This restart option means that at any time during that round 1st , 2nd , 3rd , 4th , 5th , 6th , 7th  hole, etc , etc you can click that restart button . Restart your round and then play a couple holes click restart again and again and again as many times as you want until you get the score you like . That will be the only round counted or recorded even if you restarted 100 times . The ranked round that you finish with will be the only one counted . No change in your average unless it is lower than your average . Of course if you are saturated nothing will happen if it is over your average . This is why CC's are so good for honing your skills , lowering your average , moving up in tiers . You can control and minimize your unfavorable scores ( with out playing off the red tees ) . Just restart until you get the score you want . Lol blows you away what I am saying if you didn't know this or never thought of it that way . There is no forfeit or WD in these games and are what a majority of members spend their time in . Hope that makes my point on this matter very clear .
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subject title A WORD ABOUT MATCH PLAY

Post by Paul Sun Oct 17, 2021 5:43 am

From my experience . As it was the way I came up . but I played many more stroke rounds at the same time . Every match play round that i played and won vs a higher tier . lowered my average right up through Tour Master . 
  Since that time have played countless CC members of lower tiers . When they win . Every time their average lowers . So I do not know of a scenario in which it would not . 
  There is a formula . of which we are not privy I do not think . That determines by how much as related to the difference in tier and the final score . And is an automated part of the program . So it will not stop until you reach Legend tier .
.Most would prefer to tier up to legend within a couple years . Rather than 10 years .
  WGT's  " secret " algorithm tiering process . Enables one to tier up as fast as he or she desires .
  When WGT started there was no stroke play . No averages . When the stroke play began . So did the ranked round averages . To be fair WGT created the bonus match play for beating a higher tier . Just so the fewer match play players could have a way to improve their averages .
  Most everything is based on the ranked rounds ( which are all stroke play rounds of various types ) .Single player to multiplayer , single play to WGT & CC unlimited play rounds . Something for everyone . In PC play .
  IE: ( for example )
  Once one has climbed that incredibly hard ladder to Legend . One must play 500 ranked rounds before they are saturated . Saturation is simply a very cool way to take the pressure off the already long grind in the tiering up process . In each tier , after a designated # of rounds . The saturation level is reached . All rounds above ones average are discarded , deleted , disappear , do not count . only rounds at or below ones average count . Until the next tier . This benefits the players ( enables them to refine their skills , upgrade , etc ) It also benefits WGT . Players stay longer , play more , and buy more equipment .
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subject title WHY ARE UNLIMITED PLAY CC TOURNEYS SO BENEFICIAL

Post by Paul Sun Oct 17, 2021 5:45 am


  • AVERAGE ARCHIVES  Pdb143
    pdb1
    13,695 Posts
    [size=13]Thu, Nov 24 2016 5:11 PM[/size]

       As far as playing to lower your average and move up in tier . The CC unlimited play single player round is by far the best format . 
      
       The unlimited play format means . That one can play a round over and over . One can finish that round , which will make it count . Both on your average and in game completion . Then if you don't like the score you can play it again . 
      
       But the proper way to utilize the unlimited play format to your advantage . Is to end the round before the 9th or the 18th hole . You do this by either just ending the round and replaying it at another time . Or the proper way is to click the menu and click " restart " . That is only available in these unlimited play rounds . Whether you just end the round before it is over or click " restart " . It will not effect your game completion percentage . You can do this as many times as you want . Before the end of the round . The only round that counts is the one you finish . 
      
       So technically and hypothetically you could play until you got a score lower than your average . Finish the round that is lower than your average . ( this is if you are not saturated . ) Then your average will only go down .
       If you are saturated in your tier . None of this matters . Because any score above your average is thrown out , will not count in any format . 

      So anyway what this means is that you are already playing a custom made CC tourney . Custom made to your liking by our very good tourney makers . If you do not find formats and features that you like . Ask them to make them , or make it yourself . 

      So the various custom features make the tournament much more fun than just default settings . So the custom features and the unlimited play " restart " feature . Allow you to play more times . Helping you to learn the course better enabling you to hone your skills .

      You may not be able to beat your average . But you can play a few times until you get a reasonable score that you can live with . Complete the round . Then go play another course a few times until you get a score you like on that one . 

      Remember . If you play a course 23 times . And on each time you restarted before the end of the 9th or the 18th holes . Those rounds do not count at all . Even if you never finish the round . None of them will count . 

      If you have a good score on your 24th try and you finish that round . It will count . The only one that will count . 
      This is the best way to prepare oneself for the tougher features of play in the WGT tourneys . And the very tough multi player stroke play rounds with players of your tiers from all over WGT . Where you want to perform well . You don't get to restart in those . They count in every way .

    _________________
    May the SUN always be with you






  • JimQ916
    4,418 Posts
    [size=13]Fri, Nov 25 2016 6:23 AM[/size]

    Hi all....I've been trying to have a mix of tournaments that should fancy everyone. I've been moving around tees and setting up tiered tournaments with the lower tiers (H - M) playing to there default or easier (Front Tee;s) and using VF green speeds instead of tournament. WGT has yet to institute a "default green" option, and I don't see that happening anywhere in the near future. The upper Tiers tournaments I've been moving the tees around and set up the green speeds as Tournament (with a championship thrown there every so often). There are a lot of courses that a lot of members enter, but some that aren't drawing much interest at all. I try to shy away from those, but in order to be able to give you a variety, I use them sparingly but try to make them with an easier set ups. If anyone has any ideas about a set up you'd like to see, or if you want to set up a tournament yourself, just please let me know before doing it so I can keep track. Thanks for being such great members....VOTSCC rules...Jim





  • pdb1
    13,695 Posts
    [size=13]Fri, Nov 25 2016 6:02 PM[/size]

      Yes . You have got it down now Jim . For me anyway . If anyone else would like a certain course or setting . Jim will be happy to make it for you .
     
      Thanx Jim 






  • kishoph
    740 Posts
    [size=13]Sat, Dec 3 2016 4:58 AM[/size]

    Those that have been setting up the tournaments have been doing a great job, there is such a range to choose from and it's almost always easy to find a tourney that I have not entered yet.
    If I had any request they would be for maybe at least 1 single play and maybe a tourney or two with a shorter time range, such as maybe a 2 round 5 day max tourney (1st round 2 days, 2nd round 3 days). I know I can start a tourney, but I sort of feel out of place or stepping on toes when I do so, even though I know that's not the case.
    Anywho I want to thank those that do set up the tourneys.
    Gene 




  • AVERAGE ARCHIVES  Pdb143

    pdb1
    13,695 Posts
    [size=13]Sat, Dec 3 2016 8:16 AM[/size]


     kishoph:
    If I had any request they would be for maybe at least 1 single play and maybe a tourney or two with a shorter time range, such as maybe a 2 round 5 day max tourney (1st round 2 days, 2nd round 3 days). I know I can start a tourney, but I sort of feel out of place or stepping on toes when I do so, even though I know that's not the case.

      Yes Gene . Any format that you or anyone likes or thinks should be in the rotation . Should be available . 
      Jim is also interested and would like to discuss the details with you . Anything you guys work out is GR8 . 
      BTW . Please step on our toes . They are your toes too . Plus Jim would probably like the abuse too much . Lol .
      whatever the hell that meant ?



  • AVERAGE ARCHIVES  Pdb143

    pdb1
    13,695 Posts
    [size=13]Sat, Dec 10 2016 2:57 PM[/size]

      ON THE OTHER HAND . IF YOU ARE TIRED OF BEING STUCK IN THE MIDDLE LEVELS .
      This is as good a place as any to repost this information . 
      My article 9 SHADES OF GREY . Explains all of the ways one can spin their wheels while having fun . Meaning formats that do not lower your average and do not count for anything . 
      There is one very big exception . 
      Match play rounds played and won against a player of a higher tier . WGT gives a super huge giant bonus points award for match play matches won by a lower tier . You can actually drop your average 2 or 3 points in 1 round by beating a player of an upper tier in a scored match play round . ( this would normally take 50 to 100 rounds to drop your average in stroke play ) . This feature is one way myself and many others came up in WGT . 
      In the " FIND A GAME " or the " CREATE A GAME " features you will find many upper tier players that will play you . It is hard and tough . You will have to play at their green speeds . You will make many friends with lots of experience and good tips . They will even let you win sometimes . They will sometimes gift you clubs or balls if you have good matches and they see you are fun and serious . This is no bullshyt . You will find upper tier players with 10,000 to 15,000 match play rounds . They just like to play . 
      It is a very viable way to tier up . Especially if you are not new . And you are a man . The wins , gifts and the gimmes will not come easy . But they will come 
      I have written about this many times before . After this mornings match with Charlie " fairyqueen "  You all remember her . Still a very good friend of mine . And one that I am confident will return to VOTSCC someday . Who not surprisingly was conned into starting their own CC by the infamous harryskunk in his never ending search to build the ultimate CC . POND JUMPERS ELITE . A name I came up with by the way . They loved it . Needless to say and totally expected harry left without a word after 2 weeks . 
      After I showed Char the match play bonus . She ran with it . 

    • fairyqueen moved up to the Legend tier..
    • Yesterday . A little early I would say . As she has quite awhile at level 41 before she will be able to get high level equipment . 

      But she is very good . When I met her in October she was an amateur .
      She soon joined . And left . But we play about once a week . 
      Anyway she has been taking advantage of that match play bonus . 
      Much easier for a female . 
      But still a very good way for anyone . Especially if you have been playing your ass off and seemingly getting nowhere for a long time .
      This is a very valuable tip . Many of you could use it to your advantage . It doesn't happen overnight . But it is much faster . 
     
        BTW this bonus feature is only available through the Tour Master level . All levels Tour Master and below can get that bonus playing a tier or 2 or 3 or 4 above their own . The higher the tier above your own that you can defeat , the higher the bonus point average drop . 
      At the level Legend this bonus stops . 




  • AVERAGE ARCHIVES  Pdb143

    pdb1
    13,695 Posts
    [size=13]Sun, Feb 5 2017 2:02 AM[/size]

    BUMP
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subject title WHAT CAN WE PLAY THAT COUNTS

Post by Paul Sun Oct 17, 2021 5:49 am

by Paul Wed 4 Nov 2015 - 22:01
  Tournaments or Games or Formats or Matches
 
MATCH PLAY & MATCH PLAY TOURNAMENTS
Match Play is a game where two players play against each other on a head-to-head basis but rather than counting total strokes (like stroke play), the match consists of winning holes.
you can challenge other players to a Match Play game for WGT credits. The winner of the match will earn the credits from their opponent. The loser of the match will lose the credits he put at risk


ALTERNATE SHOT
Alternate shot is a 4 player, 2-team Match Play game in which players from each team alternate hitting shots.


BLITZ & BLITZ CHALLENGES
Blitz uses a different scoring format that incorporates things like streaks, bonuses, and multipliers. The goal is still to get your ball as close to the hole as possible (like Closest to the Hole). Players compete for the highest score in Blitz.
Blitz Challenge is the same as a Blitz game (Blitz is a fast paced multi-player game between 2 to 4 players in which you take 9 shots on any of our Closest to the Hole courses) where you can challenge other players for WGT credits. The winner of the game will earn the credits from their opponents. The losers of the match will lose the credits put at risk.


SKINS GAME
A Skins game is played between 2-4 players. Each hole is called a “skin” and these skins are won by a player who scores lower on a hole than every other player.


HOLE IN ONE CHALLENGES
A Hole-in-One Challenge is where the player tries to make a hole in one on a specific hole. If the player accepts the challenge, they will select a specific number of WGT credits to put at risk.


STROKE PLAY
Stroke play is based on the number of strokes played to complete a course (Unlimited and Single Play)A stroke play (skill contest) tournament is a tournament where the person with the lowest score wins. Each shot that a player takes during the round is counted and it totaled up at the end. All of the players who have entered the tournament will be competing against the players in their same tier.
Other Tournaments Available on WGT

SWEEPSTAKES TOURNAMENTS
 - A sweepstakes tournament is one where all the players in the tournament qualify for a random drawing for prizes. The lowest score in the tournament is not guaranteed to be a prize winner. Prizes will be awarded to qualified players based on a random drawing. 

SWEEPSTAKES
 Anyone can play in the sweepstakes, but only players in the following countries are eligible to win prizes: United States, Germany, Canada, United Kingdom, Japan, Ireland, Netherlands, Norway, and South Korea. Please note that some restrictions apply and not all of these countries are eligible for all sweepstakes tournaments. See individual tournament rules for details.

LEADERBOARD TOURNAMENTS
 - A Leaderboard tournament is one where the lowest score is the winner of the tournament. All prizes will be awarded based on the finishing place of the participants.

READY GO TOURNAMENTS
,Ready-Go Tournaments are structured to have a maximum of 50 players per tournament. As soon as 50 players enter the tournament it will be closed for new entries and a new tournament with the same parameters will automatically be created for players to join. Ready Go tournaments are available for stroke play and Closest-to-the-Hole formats.


 SKILLS CONTESTS ( TOURNAMENTS )
  Players in the followig countries are eligible to play skill contest tournaments with real-world prizes: United States, Germany, Canada, United Kingdom, Australia, Norway, Ireland, Netherlands, Spain, South Korea, and Japan. Please note that some restrictions apply and not all of these countries are eligible for all tournaments. See individual tournament rules for details.

SKILL GAMING
 Ready-Go Tournaments, Match Play Challenges, Skins Challenges and Blitz Challenges fall under Skill Gaming, which certain US states prohibit.

CLOSEST-TO-THE-HOLE CHALLENGE

A closest-to-the-hole challenge is a 9-shot contest in which you receive a score after each shot based on your distance from the pin. There are penalty points if your ball lands in a hazard or off the green.

COUNTRY CLUB TOURNAMENTS

Single round stroke play tournaments and Closest to the Hole tournaments can be created on any course that is available for play in WGT. You can also select green speed, wind strength and hole locations.

BRACKET TOURNAMENTS

Bracket tournaments will allow a specific number of players to enter a tournament and then compete against other players in two-player matches to move through the bracket to the eventual championship match. The tournament will continue until only two players remain. Those two players will play in the championship match and the winner will be the tournament champion. Games will be played as single-player games and will have a deadline for when the game must be completed or else the player will be withdrawn from the tournament.

VIRTUAL U.S. OPEN

The 2014 Virtual US Open on Pinehurst No.2 is a 54-hole stroke play tournament. The event consists of a three-phase (qualifying round and two championship rounds). The Qualifier features 18 holes of unlimited stroke play on Pinehurst No. 2, host of this year’s U.S. Open. The lowest scoring 156 players (plus ties) in the 18-hole Qualifying rounds will advance to the Virtual US Open Championship tournament. The Virtual U.S. Open Championship tournament is where 156 players (plus ties) from the U.S. Open Qualifier, will compete in two 18-hole single-play strokeplay rounds on Pinehurst No. 2.

VIRTUAL TOUR

The WGT Virtual Tour is a year-long competition played on WGT that’s available free to players in all countries.
WGT players compete in free Virtual Tour online golf tournaments each month, earning WGT Credits which they can use for upgraded virtual equipment, tournaments and matches. The credits earned in Virtual Tour event are also used to count towards the Virtual Tour standings in 2015 and qualification for the Virtual Tour Championship. See schedule and standings here.
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subject title 9 SHADES OF GREY WHAT DOESN'T COUNT

Post by Paul Sun Oct 17, 2021 5:53 am


  • AVERAGE ARCHIVES  Pdb143



    pdb1
    13,695 Posts
    Wed, Jun 17 2015 11:36 PM

      Below there are 9 different match or game formats listed . These are all very fun and exellent formats for us to enjoy here at WGT . Each one of these formats would not be one that would have any way to record a round that would be able to a effect ones average in anyway .
    **( of course with the exception of match play rounds up to the level of Legend  . After which point would no longer have any effect one way or another , up or down on ones average ). 
      This is all correct ( above ) 
      I have been asked this question frequently . The above is the only way I can figure out to explain it .
      For instance . If one decided to play any one of those 9 formats for a period of say 1 year exclusively . During that year , said persons average would do nothing . Neither go up or go down .
      Does not affect me at all one way or another . Just trying to confirm this to be true . FYI
     MATCH PLAY
    MATCH PLAY CHALLENGE
    ALTERNATE SHOT
    BLITZ
    BLITZ CHALLENGE
    SKINS GAME
    HOLE-IN-ONE CHALLENGES
    CLOSEST-TO-THE-HOLE CHALLENGE
    PRACTICE ROUNDS
    *BO PAR 3
    *BO PAR 5
    can be included as rounds that do not effect ones average , but are stroke and ranked , but not counted toward saturation .
    ** 
     pdb1:

      Try this tip . Up until the level of Legend . The fastest way to tier up is to challenge players of any tiers above your own to a scored match play round . You will win some . Some may even let you win . WGT  scores you with the highest margin of points on your average when you beat a tier above your own . Depending on the tier and margin of win . You could gain 3 or 4 points that would drop your average 3 or 4 points right there . It is the only way match play can effect your average . Like i said . The quickest way to tier up . 
      Not to mention . You will meet obscure players with the " find a game " feature searching for higher level match play opponents . Players with 15,000 match play rounds and 10,000 stroke play rounds . One right after another . It is incredible . 
      Other than that you could waste a lot of time if you were to play 11 shades of grey 






  • AVERAGE ARCHIVES  Mushy010



    Mushy01
    2,562 Posts
    Thu, Jun 18 2015 1:04 AM

    Or ..
    STROKE PLAY PRACTICE



  • AVERAGE ARCHIVES  Pdb153




    pdb1
    13,695 Posts
    Thu, Jun 18 2015 1:16 AM

      
     Mushy01:

    Or ..
    STROKE PLAY PRACTICE


    Yes you are right any practice round . I did leave them out .
     




  • AVERAGE ARCHIVES  Jimbog10




    Jimbog1964
    7,082 Posts
    Thu, Jun 18 2015 2:27 AM

    PD I do think you are over complicating this:
    The known:
    RRs count for average (exc BoP3/5 as all done);
    MP (scored or challenge) will zoom you to Legend, but once L they will not zoom you to TL.;
    Earnings also affect your progress, but sadly WGT seem to choose to leave MPC earnings out of the equation.
    The X Factor:
    WGT will not, for good reason I think, share more.
    After that just chill.  Go have a smoke, play some guitar or even WGT Smile
     





  • AVERAGE ARCHIVES  Pdb153



    pdb1
    13,695 Posts
    Thu, Jun 18 2015 3:27 AM

      Lol once again my approach to to what I am inquiring couldn't be clearer to me . Again it obviously evades others as I did not really go into detail as to why I wanted confirmation that the 9 games above do nothing to decrease or increase ones average one way or another . 
     As also is my clear awareness of the various types of games that actually do move ones average one way or another . Lol not concerned about those in this thread .
      FYI my quest to inform  various uninformed CC members I keep running into little issues that are stunning to discover some members ( WGT & CC ) that just don't know some stuff . In that quest to inform . As I have found and mentioned before . There just may not be any information written specifically pointing out what could be crucial facts and or general knowledge . I don't think any of it is written . We just have to wing it or guess . Because whatever it is sure ain't written in the FAQ's . Lol . NVRFKNMIND.
      I'm just sayin
     




  • AVERAGE ARCHIVES  Floppe10




    flopperboy2
    407 Posts
    Thu, Jun 18 2015 11:18 AM

    hi you are
    correct in that a player can stay??amateur? for years
    i have had a game with a player
    he has been  a member since 2011 level 91
    likes to play lots of blitz games and  alternate shots games
    and can play all 9 of the games you have put down
    some players just like to play  with friends
     




  • AVERAGE ARCHIVES  Pdb153




    pdb1
    13,695 Posts
    Thu, Jun 18 2015 12:53 PM

      Bingo flopperboy2 . That's all I am saying .




  • AVERAGE ARCHIVES  Spglas10




    spglasser
    10 Posts
    Tue, Dec 20 2016 4:18 AM

    Hey guys...great discussion and good information. Thanks




  • AVERAGE ARCHIVES  Pdb153




    pdb1
    13,695 Posts
    Wed, Dec 21 2016 5:00 AM


     spglasser:

    Hey guys...great discussion and good information. Thanks


      Glad to help spglasser . There is  a lot of stuff that some people don't know . And should 
     



  • AVERAGE ARCHIVES  Spglas10




    spglasser
    10 Posts
    Sun, Jan 29 2017 5:35 AM

    I just unexpectedly went to Championship tier (thought I needed a 58 average, but it was 59). What is the saturation number of games?


    • AVERAGE ARCHIVES  Topshe10



      TopShelf2010
      6,400 Posts
      Sun, Jan 29 2017 10:22 AM


       spglasser:

      I just unexpectedly went to Championship tier (thought I needed a 58 average, but it was 59). What is the saturation number of games?


      I believe the Champion Tier saturation is 200 Ranked Rounds. I always get confused when it comes to Par 3's and Par 5's when discussing saturation. Hopefully someone else can elaborate a little deeper.
      Congrats on making Champion
       
      Don



    • AVERAGE ARCHIVES  Pdb153




      pdb1
      13,695 Posts
      Sun, Jan 29 2017 10:45 AM


       TopShelf2010:


       spglasser:

      I just unexpectedly went to Championship tier (thought I needed a 58 average, but it was 59). What is the saturation number of games?


      I believe the Champion Tier saturation is 200 Ranked Rounds. I always get confused when it comes to Par 3's and Par 5's when discussing saturation. Hopefully someone else can elaborate a little deeper.
      Congrats on making Champion
       
      Don


       You need to play at least 200 ranked rounds as Tour Legend to be saturated ( average stops  going up ).
        When your average score is equal to or  smaller than 59 you go from Tour Legend to Champion.

         You need to play another 200 ranked rounds as a Champion to be saturated ( average stops going up ).
        As far as BO par3's & BO par5's . They will not count . Their averages are outside the WGT valid par range . 
        BO par4's will count . 
       


    • AVERAGE ARCHIVES  Topshe10




      TopShelf2010
      6,400 Posts
      Sun, Jan 29 2017 10:52 AM


       pdb1:
      As far as BO par3's & BO par5's . They will not count

      Hey Paul,
      Thanks for chiming in. Where I get confused is do the 3 and 5 Ranked Rounds count towards saturation? I understand the scores do not count towards average but do the rounds themselves count?
       
      Don


    • AVERAGE ARCHIVES  Alosso12




      alosso
      16,287 Posts
      Sun, Jan 29 2017 11:00 AM

      Nothing of Par3 and Par5 games counts towards the average.
      It wouldn't work out in any other way.




    • AVERAGE ARCHIVES  Pdb153



      pdb1
      13,695 Posts
      Sun, Jan 29 2017 1:27 PM

        That's Paul x 2 . 



    • AVERAGE ARCHIVES  K7jbq10




      K7JBQ
      613 Posts
      Sun, Jan 29 2017 1:50 PM

      Considering that it took me 520 ranked rounds to saturate as Legend, I would say the 3s and 5s don't count.



    • AVERAGE ARCHIVES  Pdb153



      pdb1
      13,695 Posts
      Sun, Jan 29 2017 3:04 PM


       K7JBQ:

      Considering that it took me 520 ranked rounds to saturate as Legend, I would say the 3s and 5s don't count.


        This is not new news . This has always been the case .
        I used to think that it was a ranked counted round for saturation . It is not . That means that your 20 rounds counted for overall game completion . But not for your average nor saturation . Sounds like . 
        Which doesn't make sense . Go figure . Lol . 
       


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